When RNG is messing with you
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
36 930
2 422
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Safe Haven – Standard
KV-13
AMX2014 [BADRO]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 24 620 | 24 620 |
| Experience (x{2} for the first win in a day) | 1614 | 2422 |
Battle efficiency
Σ:
-
1555
4
460
861
1
-
- spirited_spearhead_426 IS 1
- Tewi26 [-XII-] Object 703 II 1 3
- tuxotuxo Lorraine 155 mle. 50 1 1
- G_E_N_K_M_C SU-130PM
- Azazel44340 [TPFR] Tiger I 2
- aelblac91 T-34-3
- fisherman_kharkov [TPBFN] VK 30.02 (D) 1 1
- zemmr [UNPK-] Sturer Emil
- tranzisto [AACW] 122 TM 1 2
- Call_Me_Damek_is007 [BOX5N] Progetto M35 mod 46 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 22
- {{ ::replay.translations.shots.hits }} 17/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1555
- {{ ::replay.translations.damageDealt.sniper }} 1382
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 460
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 6/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 861
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 11/0
- {{ ::replay.translations.mileage.label }} 1,94
Credits
With Premium
| Received | 24 620 | 24 620 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -3,147 | -3,147 | ||||
| Auto-resupply ammunition | -3,850 | 0 | -3,850 | 0 | ||
| Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
| Total: | -5,377 | 0 | 6,933 | 0 |
Time
- Starting time 08:18
- Battle duration 5 min 46 s
- Time of destruction -
Experience
| Received | 807 | 40 | 807 | 40 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 1 614 | 80 | 2 422 | 120 |
- Version: 1.21.0
- Server game time: 2023-07-18 08:18
-
Spawn: I
- Battle type: Regular
- Uploaded: AMX2014
Replay description
Counted 7 perfectly aimed shots going nowhere. that is 50% of shots fired
Replay's comments (1)