hori 3rd mark
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
151 442
3 490
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Ho-Ri 3
Ho-Ri 3
Maxician [TRASH]
19.07.2023 12:56
Without Premium With Premium
Credits 63 527 63 527
Experience 2908 3490
Detailed Report
Statistics for Maxician
Battle efficiency Σ: 2 9786 10 910 803 3 -
  • Dark_Fuegro Leopard 1 1 1 1
  • bballu 121B 2 2
  • LordNakor [KUMU] Leopard 1
  • pitchati [R0TI] M-V-Y 1
  • ricoGrave_SK Object 277 1 2 2
  • DaNiBrra11 [PESH] Super Conqueror 3 2
  • imun2oo2 Strv 103B 2 2
  • UNLOST_SERO [BARBR] Grille 15 1
  • ervinjo1 Controcarro 3 Minotauro 1
  • piliczanin [PNAPL] T110E3 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9786
  • {{ ::replay.translations.damageDealt.sniper }} 3302
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 910
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 803
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,71
Credits With Premium
Received 63 527 63 527
Personal Reserves bonus 50 481 50 481
Achievements 3 780 3 780
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 117,788 151,442
 
Auto-repair vehicle -26,116 -26,116
Auto-resupply ammunition -132,270 0 -132,270 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -63,598 0 -29,944 0
Time
  • Starting time 12:56
  • Battle duration 10 min 47 s
  • Time of destruction 9 min 49 s
Experience
Received 745 37     745 37
Achievements 418 21     418 21
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 745 261     1 745 261
 
 
Total: 2 908 319 3 490 348
  • Version: 1.21.1
  • Server game time: 2023-07-19 12:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Maxician

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-08-10 в 22:11
  • #2 You did it again!
    ok30 2023-08-10 в 22:12
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-08-10 в 22:16