Beast Tank! - QB
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
101 699
3 024
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Leopard Prototyp A
Leopard Prototyp A
still_guns [-TAH-]
19.07.2023 18:45
Without Premium With Premium
Credits 45 199 45 199
Experience 2352 3024
Detailed Report
Statistics for still_guns
Battle efficiency Σ: 6 4586 7 560 484 3 -
  • Dervish_ Bat.-Châtillon Bourrasque 2 2
  • Airplanez [TDW_] ELC EVEN 90 1
  • Sultan2041993 Kampfpanzer 50 t 1 1 2
  • zambout Kampfpanzer 07 RH 1 2
  • GrumpyBoone [RO-WP] AMBT 1 1 1
  • SuperCrv [INDEN] Panhard AML Lynx 6x6 1
  • Quickmick61 T49 2
  • milanko103 [VKG] T28 1 1
  • Jacksalove Strv S1 2 2
Our Team
still_guns [-TAH-] Leopard Prototyp A 4586 6 1344 6
1 SnowVang_Madsen [HAKOO] Rheinmetall Skorpion G 2739 1 948
Alibaba_highwaymen [LACHY] Lorraine 155 mle. 51 1832 1 765
blackjack7571 [-YKP-] Somua SM 1808 1 812
janekpi1970 [4DPH] WZ-114 1641 1 702
Ghost371 AMX 65 t 1352 2 865
kisabdul [RATU] К-91-ПТ 1123 0 570
Szwel82 [R-R-A] SU-130PM 1056 0 541
1 I_____ZoD____I [HOKX] Panhard EBR 75 (FL 10) 1048 1 693
cerberus116 T-34-2 904 1 660
ToNieJaStrzelam [TI] Progetto M35 mod 46 803 1 561
nicholasIItsarBLYAT123 [CIECH] Type 61 737 0 552
bd16_1 [F-T_L] Controcarro 1 Mk. 2 701 0 614
Maus780_gunner [KZALM] ELC EVEN 90 0 0 424
rembo1000 [COGS] Char Mle. 75 0 0 391
Enemy Team
1 Jacksalove Strv S1 2884 1 426 2
milanko103 [VKG] T28 2732 1 464
tomci084 Leopard Prototyp A 2529 1 436
rolfpraha M54 Renegade 1780 0 398
Sultan2041993 Kampfpanzer 50 t 1588 0 351
kroky70 T30 1402 1 322
SuperCrv [INDEN] Panhard AML Lynx 6x6 1352 3 483 2
JungerHolzmichel [BANDE] TNH T Vz. 51 1250 1 380
buvet_2222 G.W. Tiger (P) 982 0 220
Dervish_ Bat.-Châtillon Bourrasque 769 0 258
Quickmick61 T49 739 0 252
Rudimazli [SKH] Object 704 413 1 240
1 Airplanez [TDW_] ELC EVEN 90 235 0 195
zambout Kampfpanzer 07 RH 200 0 242
GrumpyBoone [RO-WP] AMBT 0 0 150
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 17
  • direct hits/penetrations 16/14
  • splash damage 0
  • Damage 4586
  • from a distance of more than 300 meters 11
  • Hits received 7
  • penetrations 4
  • non-penetration 3
  • Hits received as a result of splash damage 0
  • Damage blocked by armor 560
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 3
  • Enemy vehicles damaged/destroyed 9/6
  • Damage due to the player’s assistance 484
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 4,03
Credits With Premium
Received 45 199 45 199
Personal Reserves bonus 33 900 33 900
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 79,099 101,699
 
Auto-repair vehicle -14,589 -14,589
Auto-resupply ammunition -21,570 0 -21,570 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 22,940 0 45,540 0
Time
  • Starting time 18:45
  • Battle duration 8 min 17 s
  • Time of destruction 8 min 16 s
Experience
Received 1 344 67     1 344 67
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 008     1 008
 
 
Total: 2 352 67 3 024 101
  • Version: 1.21.1
  • Server game time: 2023-07-19 18:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: still_guns

Replay description

A tank of highs and lows, where the lows are cripplingly bad, and the highs are just like this.

Sometimes, things just go oh so right. The enemy team was not bad, they had some good players, but things just went my teams way. And I finally seem to be understanding the Leopard way of playing.

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