7,8k combined on Ruinberg + the High Caliber Medail
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
83 301
3 982
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Leopard Prototyp A
Leopard Prototyp A
Jay32gt [GARDS]
24.07.2023 22:42
Without Premium With Premium
Credits 55 534 55 534
Experience (x{2} for the first win in a day) 2654 3982
Detailed Report
Statistics for Jay32gt
Battle efficiency Σ: 2 6282 8 - 1468 2 -
  • zbyszekglab41 [4NIKI] Leopard Prototyp A 1 1
  • Glock_WOT Kanonenjagdpanzer 105 1
  • KingAurelius12 [AIRY] Object 703 II 1 1
  • goprokiller123 IS-3-II 2 2
  • sheylo T54E1 1
  • okSpokey [FUARK] T32 2
  • DAH_208 Объект 274а 1 3
  • Snakepl AMX AC mle. 48 1
  • Kate_kefire AE Phase I 2 2
  • ___WOLF__GR [WHEEL] Type 4 Heavy 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6282
  • {{ ::replay.translations.damageDealt.sniper }} 448
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1468
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,88
Credits With Premium
Received 55 534 55 534
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,831 -4,831
Auto-resupply ammunition -64,980 0 -64,980 0
Auto-resupply consumables 0 0 0 0
 
Total: -14,277 0 13,490 0
Time
  • Starting time 22:42
  • Battle duration 6 min 11 s
  • Time of destruction 6 min 10 s
Experience
Received 1 327 66     1 327 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 654 132 3 982 198
  • Version: 1.21.1
  • Server game time: 2023-07-24 22:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Jay32gt

Replay description

I drove in my Leopart PTA to the city of Ruinberg cuz there are many heavy tanks and they cannot spot me behind the curch in the bush.
The game starts beautiful with some high rowls on the Obj. 274 and in addition I could pen some shots on the peeking Phase 1 unspotted.
But the best part of it is that most off the enemy tanks drove around the corner also as a result I could farm them and get a lot of dmg. The Type 4 heavy tank is an great example cuz he has the most hitpoints.
After the great farmfestival I could also deal assist dmg and normal dmg on the rest of the enemy team there are hiding in the bushes outside the city.
My Team supported me great and I get after all a very good result that I want to share with you. :)

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