12.5k damage with Type 5 heavy Derp Gun
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
163 643
2 496
7
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
Type 5 Heavy
Type 5 Heavy
Autisti03 [T0X]
25.07.2023 21:55
Without Premium With Premium
Credits 109 095 109 095
Experience 1664 2496
Detailed Report
Statistics for Autisti03
Battle efficiency Σ: 5 12578 6 13250 2073 3 -
  • Huziu013 [_G13_] 50TP prototyp 4 2 2
  • malzer74 [TT0ST] Kampfpanzer 3 Prj. 07 HK 1
  • Blady_Jacek [ARHEO] UDES 15/16 7 1
  • NewDayNewLife [OTKA3] TNH T Vz. 51 3 1
  • loif Ferdinand 1 1
  • Turkku Ferdinand 1 1
  • clima21 [DZRY] T-103 2 1
  • sicarius_1 [RE-P] Kunze Panzer 1
  • rogerdragon [12GD] Škoda T 56 5 1 2
  • Gorgeo206 E 100 3 1 4
  • R_O_B_D_R_O_B [VAU] T-54 first prototype 1
  • Skimakaze_ACE Grille 15 2 1 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/16
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 12578
  • {{ ::replay.translations.damageDealt.sniper }} 1470
  • {{ ::replay.translations.received.label }} 33
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 29
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 13250
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2073
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,09
Credits With Premium
Received 109 095 109 095
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,005 -14,005
Auto-resupply ammunition -90,000 0 -90,000 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -20,910 0 33,638 0
Time
  • Starting time 21:55
  • Battle duration 11 min 35 s
  • Time of destruction 11 min 34 s
Experience
Received 1 664 83     1 664 83
Fine for causing damage to allies 0 0
Personal Reserves bonus 250     250
 
 
Total: 1 664 333 2 496 375
  • Version: 1.21.1
  • Server game time: 2023-07-25 21:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Autisti03

Replay description

Did not even realize how much damage that was until it ended hahaha, personal record.

Replay's comments (8)

  • #1 Your replay will be recorded on the YouTube channel: Твій реплей буде записаний на каналі: https://www.youtube.com/channel/UCXgZyZ965YBaJEnGBWd8uuw
    _KARDAN_UA_ 2023-07-25 в 22:39
  • #2 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-07-27 в 20:17
  • #3 coming here from reddit, and not gonna lie, this is pog
    Why_my_boy 2023-07-27 в 23:46
  • #4 https://youtu.be/l7NWBvjeSWk <-----
    My_Benz 2023-07-28 в 23:56
  • #5 https://youtu.be/l7NWBvjeSWk
    My_Benz 2023-07-28 в 23:56
  • #6 Great game, Bro - And Mr OK30's Crying is just all the much better. A trues sign you did much better than he would ever be capable of!
    CaptLundkjaer 2023-07-31 в 16:41
  • #7 your play was recorded on youtube! nice play! https://www.youtube.com/watch?v=Yh0Zygoy5bc
    JooxD 2023-08-04 в 01:06
  • #8 Great game video in Ultra HD 4K: https://youtu.be/imcDxqSyY3E
    _MrHook_1983 2023-08-11 в 20:41