Tranquil Sentinel
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
115 332
12 189
Siegfried Line – Standard
Löwe
Commander_Blitzleader24 [VX9]
Without Premium | With Premium | |
---|---|---|
Credits | 76 888 | 76 888 |
Experience | 11392 | 12189 |
Battle efficiency
Σ:
4
3703
9
2000
308
1
-
- plblinder [KGM] BZ-176 1 1
- Alakazo M53/M55
- nemechant Object 252U Defender 1 1 2
- T_Wrecks [-CDN-] Škoda T 50 1 1
- Ice_Ice_Tater [DNUTZ] Rheinmetall Skorpion G 1
- FatCatso [FOV] TNH 105/1000 2 1 2
- JacKiecHaNe [SY_KO] Controcarro 3 Minotauro 1
- mhedderson04 [QUAKD] E 100 1 1 2
- scirocco76 Kunze Panzer 1 3 3
- lyokospartan [LH] T30 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 19/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3703
- {{ ::replay.translations.damageDealt.sniper }} 376
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2000
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 308
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,54
Credits
With Premium
Received | 76 888 | 76 888 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,967 | -5,967 | ||||
Auto-resupply ammunition | -50,300 | 0 | -50,300 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 20,621 | 0 | 59,065 | 0 |
Time
- Starting time 04:33
- Battle duration 11 min 27 s
- Time of destruction -
Experience
Received | 1 593 | 80 | 1 593 | 80 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 9 560 | 0 | 9 560 | 0 | ||
Bonus for Premium vehicle tier | 239 | 239 | ||||
Total: | 11 392 | 80 | 12 189 | 120 |
- Version: 1.21.1
- Server game time: 2023-07-27 04:33
- Spawn: I
- Battle type: Regular
- Uploaded: Commander_Blitzleader24
Replay description
I started the battle by moving to engage enemy tanks in the city. I killed a T30 trying to cross the central square after he was permatracked and devastated by allies, then covered allies and protected the several roads on our side of the city to prevent an enemy breakthrough. I killed an E 100 and saved an allied BZ-75 from being overrun, then immediately led a counterattack into the city. I worked with my surviving allies to clear out the city and win a final brawl with a Kunze Panzer.
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