50TP Mastery - Last Second Win
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
244 165
5 793
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Studzianki – Standard
50TP prototyp
CST82
Without Premium | With Premium | |
---|---|---|
Credits | 90 740 | 90 740 |
Experience (x{2} for the first win in a day) | 4307 | 5793 |
Battle efficiency
Σ:
2
4405
3
2790
1399
1
-
- JavierMC454 T-103 1
- SirAugusVonQuin Object 252U 1
- BIFFsCancer_Warrior_ERIN [XSSX] 56TP 1 1
- Nah_fr [B-CAT] M48A2 Räumpanzer 1 3
- 1SHOTandRUN [-TNT] Progetto CC55 mod. 54 1
- _Caustic_Raw [CANDY] TS-54 1 2
- grand_panther_494 VK 168.01 (P)
- tankisT_38r Bat.-Châtillon Bourrasque 1 1
- lDeluxWeeD [NG4ME] SU-130PM 4 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 14/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4405
- {{ ::replay.translations.damageDealt.sniper }} 422
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 2790
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 1399
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,93
Credits
With Premium
Received | 90 740 | 90 740 | ||||
Personal Reserves bonus | 68 055 | 68 055 | ||||
Action / Personal missions payout | 40 000 | 40 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 198,795 | 244,165 | ||||
Auto-repair vehicle | -4,358 | -4,358 | ||||
Auto-resupply ammunition | -15,680 | 0 | -15,680 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 178,757 | 0 | 224,127 | 0 |
Time
- Starting time 21:16
- Battle duration 14 min 44 s
- Time of destruction -
Experience
Received | 1 485 | 74 | 1 485 | 74 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 1 114 | 222 | 1 114 | 222 | ||
Bonus for Premium vehicle tier | 223 | 223 | ||||
Total: | 4 307 | 370 | 5 793 | 444 |
- Version: 1.21.1
- Server game time: 2023-07-31 21:16
- Spawn: I
- Battle type: Regular
- Uploaded: CST82
Replay description
A bit campy but we played patiently and pulled it out in the end.
Replay's comments (0)