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Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
275 412
3 274
Redshire – Standard
Redshire
Object 703 II
Object 703 II
Ukrainian_Survivor [_GUR_]
03.08.2023 23:28
Without Premium With Premium
Credits 96 636 96 636
Experience 2401 3274
Detailed Report
Statistics for Ukrainian_Survivor
Battle efficiency Σ: 3 5100 7 1910 1069 1 -
  • TAXI_28 ISU-152 1 2
  • adzafo [MEPCI] Grille 15 1 1
  • Dubec777 [ABDJV] Controcarro 1 Mk. 2 2 1 2
  • svetliak_ [UKR-3] IS-7 1
  • SanyaSanych_568291 M-III-Y 2
  • Arkhangel_EK T-34-2
  • Pihail_323680 56TP 1 1 1
  • Sere2a [KRKEN] T-103 1 1
  • Vitamin_Pro100 [1KLAN] Object 430
  • nanobod [ABDJV] TNH T Vz. 51 2 2 4
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 20/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5100
  • {{ ::replay.translations.damageDealt.sniper }} 643
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1910
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1069
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,36
Credits With Premium
Received 96 636 96 636
Personal Reserves bonus 72 477 72 477
Battle payments 43 486 43 486
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 212,599 275,412
 
Auto-repair vehicle -8,215 -8,215
Auto-resupply ammunition -56,460 0 -56,460 0
Auto-resupply consumables 0 0 0 0
 
Total: 147,924 0 210,737 0
Time
  • Starting time 23:28
  • Battle duration 11 min 44 s
  • Time of destruction 11 min 43 s
Experience
Received 1 746 87     1 746 87
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 262       262  
For playing in a Platoon 393     393
 
 
Total: 2 401 87 3 274 131
  • Version: 1.21.1
  • Server game time: 2023-08-03 23:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Ukrainian_Survivor

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-08-05 в 10:07