Luchs the fun choice
Personal Score
Team Score
Detailed Report
Draw
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
31 497
1 268
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Arctic Region – Standard
Arctic Region
Pz.Kpfw. II Luchs
Pz.Kpfw. II Luchs
Sgt_Psycho_DK
06.08.2023 14:47
Without Premium With Premium
Credits 18 740 18 740
Experience 845 1268
Detailed Report
Statistics for Sgt_Psycho_DK
Battle efficiency Σ: 2 1457 7 86 429 4 -
  • romel407 M16/43 Sahariano 1 1
  • gudzyk999 T-28 1 13
  • Strikerko98 Type 1 Chi-He 3
  • konan_m Pz.Kpfw. III Ausf. J 1 2 6
  • starik_NN M5 Stuart 1
  • Mitko_veselinov [BG111] AMX 38 6
  • electron_1 [A131] FCM 36 Pak 40 1 1 8
  • Turbowosbuditel Valentine 3 11
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 124
  • {{ ::replay.translations.shots.hits }} 58/49
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1457
  • {{ ::replay.translations.damageDealt.sniper }} 67
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 86
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 429
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,65
Credits With Premium
Received 18 740 18 740
Achievements 2 258 2 258
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 20,998 31,497
 
Auto-repair vehicle -1,032 -1,032
Auto-resupply ammunition -3,968 0 -3,968 0
Auto-resupply consumables 0 0 0 0
 
Total: 15,998 0 26,497 0
Time
  • Starting time 14:47
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 529 26     529 26
Achievements 316 16     316 16
Fine for causing damage to allies 0 0
 
 
Total: 845 42 1 268 63
  • Version: 1.21.1
  • Server game time: 2023-08-06 14:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Sgt_Psycho_DK

Replay description

Too much too loose and too difficult to cap an open base in the end for both parts

Replay's comments (0)