ULTRA RNG Shot around Corner
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
82 421
3 628
7
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Himmelsdorf – Standard
Maus
VICTOR_I_WANT_MY_WT_BACK [NA_SP]
Without Premium | With Premium | |
---|---|---|
Credits | 42 267 | 42 267 |
Experience (x{2} for the first win in a day) | 2660 | 3628 |
Battle efficiency
Σ:
1
3532
8
3490
744
1
-
- 4eburasska [DERCY] Bat.-Châtillon 25 t
- Invictus_Beast [PE_UA] FV4005 Stage II 1 1
- kovalenko2607 [AAMHB] Bat.-Châtillon 25 t 2
- Hishnik_000100 Centurion Action X 4 3 2
- andreq699 [UA_AU] FV4005 Stage II 1 1 2
- CnoPTcMeH_B_TpyCaX Bat.-Châtillon 25 t 1
- Did_not_guess Strv 103B 2 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 9/7
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 3532
- {{ ::replay.translations.damageDealt.sniper }} 1899
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3490
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 744
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 13/0
- {{ ::replay.translations.mileage.label }} 0,9
Credits
With Premium
Received | 42 267 | 42 267 | ||||
Battle payments | 19 020 | 19 020 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 61,287 | 82,421 | ||||
Auto-repair vehicle | -25,965 | -25,965 | ||||
Auto-resupply ammunition | -27,085 | 0 | -27,085 | 0 | ||
Auto-resupply consumables | -10,000 | 0 | -10,000 | 0 | ||
Total: | -1,763 | 0 | 19,371 | 0 |
Time
- Starting time 15:48
- Battle duration 3 min 47 s
- Time of destruction 3 min 46 s
Experience
Received | 967 | 48 | 967 | 48 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 726 | 144 | 726 | 144 | ||
For military maneuvers | 180 | 180 | ||||
Total: | 2 660 | 420 | 3 628 | 468 |
- Version: 1.21.1
- Server game time: 2023-08-08 15:48
- Spawn: I
- Battle type: Regular
- Uploaded: VICTOR_I_WANT_MY_WT_BACK
Replay description
Shot happens at 11:46
I was trying to shoot Cent but it bounced and hit someone else..
Replay's comments (0)