St. Emil Ace Province
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
109 151
3 334
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Province – Standard
Sturer Emil
WasherDryer [RED_T]
Without Premium | With Premium | |
---|---|---|
Credits | 29 434 | 29 434 |
Experience | 2778 | 3334 |
Battle efficiency
Σ:
3
3207
6
240
724
2
-
- macsek78 [ZALA] Tiger (P) 1 1 2
- Jankk FV304 1 1
- nazarof11 T29
- sandersen4 [GUNS-] Chi-To SP 1
- Onewildsau_2022 [ONFAR] Strv 74
- ThePretes T25/2 1
- IIvIIoJIoToK [KB2UA] SU-152 1 1
- MASTEROFTOMATOES [ASILO] T-43 1 1
- Minilo2022 [_V_H_] SU-152 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3207
- {{ ::replay.translations.damageDealt.sniper }} 2368
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 724
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,24
Credits
With Premium
Received | 29 434 | 29 434 | ||||
Action / Personal missions payout | 65 000 | 65 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,657 | -5,657 | ||||
Auto-resupply ammunition | -11,040 | 0 | -11,040 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 74,737 | 0 | 89,454 | 0 |
Time
- Starting time 19:27
- Battle duration 13 min 46 s
- Time of destruction -
Experience
Received | 1 111 | 56 | 1 111 | 56 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 1 667 | 0 | 1 667 | 0 | ||
Total: | 2 778 | 56 | 3 334 | 84 |
- Version: 1.21.1
- Server game time: 2023-08-13 19:27
- Spawn: I
- Battle type: Regular
- Uploaded: WasherDryer
Replay description
Last game in this- I tried but can't get a break. Cannot really carry when most of team dead inside 3-4 mins which is the case moreoften than not these days. To slow, no armour, no turret, 15 shells max. which is ridiculous by the way. Too team dependent.
Replay's comments (0)