Conqueror on mountain pass hill
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
159 999
2 556
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mountain Pass – Standard
Mountain Pass
Conqueror
Conqueror
bogdand94 [PXWNY]
21.08.2023 15:03
Without Premium With Premium
Credits 66 666 66 666
Experience 1704 2556
Detailed Report
Statistics for bogdand94
Battle efficiency Σ: 4 7155 7 5300 1279 2 -
  • chewie50 [F4ST-] Jagdpanzer E 100 2 3
  • AxDakim_jakub32015 FV4005 Stage II 2
  • Michalkukiran T95 1 1 1
  • 777_sergej_pobeda_777_ [KACTA] E 50 1 2
  • _Paragraff_ [SPECG] Object 261 1
  • 4th_shot [FRICS] Leopard Prototyp A 1 1 2
  • pick_me_gloniu [FREAX] FV4004 Conway 1 1
  • super_Harakternuk [X-100] Controcarro 1 Mk. 2 3 3
  • DBestia [762MM] TNH T Vz. 51 1 2
  • einen_Scheiss_muss_ich [_RIO_] Progetto C50 mod. 66 1 1
  • PenetratingNoob [CO0L] T92 HMC 3 2
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7155
  • {{ ::replay.translations.damageDealt.sniper }} 1535
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 5300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1279
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,04
Credits With Premium
Received 66 666 66 666
Battle payments 30 000 30 000
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 126,666 159,999
 
Auto-repair vehicle -13,181 -13,181
Auto-resupply ammunition -87,180 0 -87,180 0
Auto-resupply consumables 0 0 0 0
 
Total: 26,305 0 59,638 0
Time
  • Starting time 15:03
  • Battle duration 13 min 54 s
  • Time of destruction -
Experience
Received 1 704 85     1 704 85
Fine for causing damage to allies 0 0
For military maneuvers 320     320
 
 
Total: 1 704 405 2 556 448
  • Version: 1.21.1
  • Server game time: 2023-08-21 15:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: bogdand94

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