Primo Victoria bouncing like a Boss
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
51 589
2 169
25
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Arctic Region – Standard
Primo Victoria
Lulapopp
Without Premium | With Premium | |
---|---|---|
Credits | 51 589 | 51 589 |
Experience (x{2} for the first win in a day) | 2169 | 2169 |
Battle efficiency
Σ:
1
1703
4
3530
961
2
-
- Lolusiowaty1337 [D-G_T] Lorraine 40 t 1 1
- marjucasol 50TP prototyp 5 3 3
- jovan1jovan IS-5 (Object 730) 2 1 3
- Somppamert_saha7777 Lorraine 155 mle. 51
- andaluzion WZ-132 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 13/8
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 1703
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 3530
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 4/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 961
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,17
Credits
With Premium
Received | 51 589 | 51 589 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,939 | -8,939 | ||||
Auto-resupply ammunition | -27,630 | 0 | -27,630 | 0 | ||
Auto-resupply consumables | -50,000 | 0 | -50,000 | 0 | ||
Total: | -34,980 | 0 | -34,980 | 0 |
Time
- Starting time 12:38
- Battle duration 9 min 17 s
- Time of destruction 9 min 16 s
Experience
Received | 1 033 | 52 | 1 033 | 52 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 103 | 103 | ||||
Total: | 2 169 | 104 | 2 169 | 104 |
- Version: 1.21.1
- Server game time: 2023-09-04 12:38
- Spawn: I
- Battle type: Regular
- Uploaded: Lulapopp
Replay description
Who said Primo Victoria is a bad tank?
Probably, because of despite of it's gay camo, I discovered it is a great "bouncer" tank if you play it right!
It has a strong turret able to bounce from heavies.
In this game a bounce almost all shot in a direct confrontation with heavies. Only one shot got through, when i gone Rambo!
Nice and surprising game!
Enjoy!
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