Carry and good teamplay to save the game
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
123 881
11 019
Mountain Pass – Standard
Mountain Pass
T-34-85M
T-34-85M
Sylver__
02.10.2023 01:18
Without Premium With Premium
Credits 39 254 39 254
Experience 10326 11019
Detailed Report
Statistics for Sylver__
Battle efficiency Σ: 5 1796 2 960 1243 2 -
  • waldekk101 Cromwell B 2
  • denfreund11_1 M6 3 6
  • brabec2569 T-34-85 1 1
  • Dartonita_1 [MANY] KV-2 1
  • Alizza1981 [UA_NI] FV304
  • Aaahooj [VIPE3] KV-2
  • Tunaruto09 Strv 74 1
  • SilverDragonSVK Churchill VII
  • Khoreco [NKBV] M6 1 1
  • SkilekKox [PXG] VK 30.02 (M) 1 1
  • DaKing76 [GOGG] Strv m/42-57 Alt A.2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1796
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1243
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/8
  • {{ ::replay.translations.mileage.label }} 3,28
Credits With Premium
Received 39 254 39 254
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,130 -3,130
Auto-resupply ammunition -3,850 0 -3,850 0
Auto-resupply consumables 0 0 0 0
 
Total: 97,274 0 116,901 0
Time
  • Starting time 01:18
  • Battle duration 12 min 46 s
  • Time of destruction 7 min 53 s
Experience
Received 1 386 69     1 386 69
Fine for causing damage to allies 0 0
Action / Personal missions payout 8 316 0     8 316 0
Bonus for Premium vehicle tier 624       624  
 
 
Total: 10 326 69 11 019 104
  • Version: 1.22.0
  • Server game time: 2023-10-02 01:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Sylver__

Replay description

I went straight to the front, crushed it.
Once nearly cleared, I went back to base to defend it since the other flank had collapsed.
Managed to defend it thanks to the great support of the arti.
Went back to clear the rest of the map but got stopped by easy-ammo and unlucky RNG.
Game was still close but we managed to pull it off with a perfect finish.
Sinergy with the FV304 was really enjoyable and it made all the difference to save this game otherwise lost.

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