Geisterstadt Type 64
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 848
3 905
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Type 64
Type 64
Bolek_TV [RETR0]
09.10.2023 15:34
Without Premium With Premium
Credits 52 565 52 565
Experience 3182 3905
Detailed Report
Statistics for Bolek_TV
Battle efficiency Σ: 4 2622 12 - 954 8 -
  • Tushenka_GOST [FMSQD] M6 1
  • TOP4RTEM T-34 2 2
  • happy_luky AT 7 1
  • iasen_vd T-43 2
  • 73Rado G.W. Panther 2 3
  • angi1312 [CZDM] M10 Wolverine 1 3
  • Gegengift68 [O_D_S] M44 1 3
  • Sani0000 KV-2 2 2
  • thobu_2015 [AR-LA] Nashorn 1 5
  • Salonikios_ [L-WAR] KV-3 1
  • alexkut1 Pz.Kpfw. IV Ausf. H 2 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 30/25
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 2622
  • {{ ::replay.translations.damageDealt.sniper }} 1446
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 954
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,78
Credits With Premium
Received 52 565 52 565
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -453 -453
Auto-resupply ammunition -69,148 0 -69,148 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -37,036 0 -10,753 0
Time
  • Starting time 15:34
  • Battle duration 14 min 22 s
  • Time of destruction -
Experience
Received 1 446 72     1 446 72
Fine for causing damage to allies 0 0
For tactical training 1 085     1 085
For military maneuvers 270     270
Bonus for Premium vehicle tier 651       651  
 
 
Total: 3 182 342 3 905 378
  • Version: 1.22.0
  • Server game time: 2023-10-09 15:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Bolek_TV

Replay description

Sieg

Map: Geisterstadt
Vehicle: Type 64
Experience: 1.446 -10.753

Auszeichnungen:
Schläger, Wirkungsfeuer, Kämpfer, Unterstützer, Überlegenheitsabz.: „Panzerass“

WN8: 16.027

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