GSOR 1008, Meister 9
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
99 179
6 209
30
Cliff – Standard
Cliff
GSOR 1008
GSOR 1008
Gram1
14.10.2023 17:10
Without Premium With Premium
Credits 66 119 66 119
Experience 5541 6209
Detailed Report
Statistics for Gram1
Battle efficiency Σ: 5 3176 5 280 638 1 -
  • dezso001 SU-100M1 2 1
  • Dani3334 [NAZA] Conqueror 1 2
  • RAEDA45 [GURPL] M12 1
  • Philipp_763 Bat.-Châtillon 25 t AP 1 3
  • Armacapere Black Prince 1 1
  • VinjolaRajder [B_SW] AltProto AMX 30 3
  • marina_bianconi [-SNS-] Rheinmetall Skorpion 1
  • _Beer_Man_ [UMBRL] TS-54 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3176
  • {{ ::replay.translations.damageDealt.sniper }} 1032
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 638
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,36
Credits With Premium
Received 66 119 66 119
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,134 -5,134
Auto-resupply ammunition -81,600 0 -81,600 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -23,615 0 9,445 0
Time
  • Starting time 17:10
  • Battle duration 8 min 8 s
  • Time of destruction -
Experience
Received 1 335 67     1 335 67
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 006 0     4 006 0
Bonus for Premium vehicle tier 200       200  
 
 
Total: 5 541 67 6 209 101
  • Version: 1.22.0
  • Server game time: 2023-10-14 17:10
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Gram1

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-10-25 в 21:11
  • #2 You did it again!
    ok30 2023-10-25 в 21:11
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-10-25 в 21:11