Please stop blind shooting bushes. It's annoying.
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
26 506
1 824
Malinovka – Standard
Malinovka
LTG
LTG
Holy_Roller [RNSTR]
15.10.2023 22:48
Without Premium With Premium
Credits 26 506 26 506
Experience (x{2} for the first win in a day) 1824 1824
Detailed Report
Statistics for Holy_Roller
Battle efficiency Σ: - 596 1 805 3724 8 -
  • BobozeeBear [DRACS] SMV CC-64 Vipera
  • sweeper99s [_STB_] SU-100Y
  • gtw1991 M4A3E2 Sherman Jumbo 7
  • grandest_skdkk_142 [CN1] SU-130PM
  • AllHolesAgo Type 62 1
  • Pantomcat T71 CMCD
  • Killerwolf_666 M56 Scorpion
  • ANDRES_CETARES_774 Hummel 1
  • SP4Nyati Ferdinand
  • cgtanker1_sniper [_STB_] M4A3E8 Sherman 1 1
  • Phoneutria [MARVN] Panhard AMD 178B
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 3
  • {{ ::replay.translations.shots.hits }} 3/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 596
  • {{ ::replay.translations.damageDealt.sniper }} 408
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 805
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3724
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,8
Credits With Premium
Received 26 506 26 506
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,105 -7,105
Auto-resupply ammunition -525 0 -525 0
Auto-resupply consumables 0 0 0 0
 
Total: 18,876 0 18,876 0
Time
  • Starting time 22:48
  • Battle duration 9 min 29 s
  • Time of destruction 8 min 41 s
Experience
Received 912 46     912 46
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 824 1342 1 824 1342
  • Version: 1.22.0
  • Server game time: 2023-10-15 22:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Holy_Roller

Replay description

A certain WOT content provider has been advocating the blind shooting of bushes. Please don't. It's useless. It only serves to aggravate light tank drivers. And the only thing more annoying than a light tank driver is an aggravated light tank driver. Oh, and artillery. But I digress.
I submit the attached replay as evidence of the futility of the blind shot. My tank was hit over a dozen times (not sure... lost count) blindly. I still was able to spot my team to victory. All that wasted effort and credits could have been saved by not blindly following the advice of online influencers.

Thank you for your consideration, understanding and cooperation.

Regards.
HR

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