ASIA players at their best yet again
Personal Score
Team Score
Detailed Report
Draw
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 118
2 848
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Chi-To SP
Chi-To SP
Archangelspiv [-GSL-]
21.10.2023 15:23
Without Premium With Premium
Credits 22 470 22 470
Experience 2373 2848
Detailed Report
Statistics for Archangelspiv
Battle efficiency Σ: 5 2835 7 240 202 - -
  • uoneled T-34-85M 2 2
  • b01_1 Hummel
  • NOTAzacanyan O-I 2
  • 846879347 [XBL] Panther 1 1
  • kazamiHF [AOE] Type 5 Chi-Ri 1 1
  • BrownBerry M-II-Y 1
  • Power_Lin_1 [PLA-4] Super Hellcat 1 2
  • Jakuzure [BOMM] M18 Hellcat 1 1 1
  • speeyhawk Panhard AMD 178B 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2835
  • {{ ::replay.translations.damageDealt.sniper }} 2005
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 202
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,4
Credits With Premium
Received 22 470 22 470
Personal Reserves bonus 19 373 19 373
Achievements 3 360 3 360
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 45,203 58,118
 
Auto-repair vehicle -638 -638
Auto-resupply ammunition -10,080 0 -10,080 0
Auto-resupply consumables 0 0 0 0
 
Total: 34,485 0 47,400 0
Time
  • Starting time 15:23
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 587 29     587 29
Achievements 362 18     362 18
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 424 213     1 424 213
 
 
Total: 2 373 260 2 848 284
  • Version: 1.22.1
  • Server game time: 2023-10-21 15:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Archangelspiv

Replay description

I cannot fathom what goes through the heads of the majority of players on the ASIA server. They are by far the worst players I have ever come across.... Too dumb to read a map, look at a countdown and work out what to do... just Ahhh camp bush, wait for win.

This is my 5th game in the SP, it is stupid OP and it's going to be nerfed soon I am sure, but the absolute stupidity displayed here beggars belief.

Replay's comments (0)