11,480 spot dmg... is it Manti? is it ELC? No, it's.....
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
133 262
2 765
32
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
121B
121B
Goldmano [ASY]
22.10.2023 04:04
Without Premium With Premium
Credits 59 227 59 227
Experience 2170 2765
Detailed Report
Statistics for Goldmano
Battle efficiency Σ: 3 1270 - 400 11480 6 -
  • hadesdu10 [L-CDM] Object 268
  • aypea AMX 50 B 1 1
  • Cipolek [CHAK] Bat.-Châtillon 155 58 1
  • SKYLlN3 [GR-AS] Kranvagn
  • Elefantas [DO_MO] AMX M4 mle. 54
  • AFCA_sterf_kakkerlak_nl_ [KCNL] Bat.-Châtillon 155 58
  • zoljaos [_B_AF] M60
  • Karnagos Grille 15 2
  • karename84 FV4005 Stage II
  • M3thodMan [ZAMIR] T110E4
  • AntonHamme92 Object 260
  • rocket321 [_B_AF] 121B
  • isaac_81 [_DNA_] Object 430U
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 6
  • {{ ::replay.translations.shots.hits }} 5/4
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 1270
  • {{ ::replay.translations.damageDealt.sniper }} 1270
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 3/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11480
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,84
Credits With Premium
Received 59 227 59 227
Personal Reserves bonus 44 421 44 421
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 103,648 133,262
 
Auto-repair vehicle -21,465 -21,465
Auto-resupply ammunition -17,130 0 -17,130 0
Auto-resupply consumables 0 0 0 0
 
Total: 65,053 0 94,667 0
Time
  • Starting time 04:04
  • Battle duration 14 min 20 s
  • Time of destruction 14 min 19 s
Experience
Received 1 189 59     1 189 59
Fine for causing damage to allies 0 0
Personal Reserves bonus 892 178     892 178
Bonus for Premium vehicle tier 89       89  
 
 
Total: 2 170 237 2 765 267
  • Version: 1.22.1
  • Server game time: 2023-10-22 04:04
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Goldmano

Replay description

After receiving 2 blinds and starting the game with 1.100hp you know it's not gonna be your game...
When it's 4-10 you know you lost, right?
well, not if you have me, not if you have 4 team mates left in the game that are desperate to win this against all odds:)

11,480 spot dmg, 1,1k own dmg & 3 kills (WOW!), and a game that made the opponent team furious (I hope ;)... )

Basic exp doesn't tell the story of this epic comeback at all, especially being under double arty fire on 500hp or sudden bounce from 50B

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-05-29 в 15:17
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2025-05-29 в 15:17
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2025-05-29 в 15:17