one of my most frustrating moments with the flip mechanic
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Personal Score
Team Score
Detailed Report
Victory
65 971
1 068
Pearl River – Standard
Object 263
gerbrom [IAMC]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 8 190 | 8 190 |
| Experience (x{2} for the first win in a day) | 712 | 1068 |
Battle efficiency
Σ:
-
-
-
300
-
-
-
- Mlle_Drey [FIRE1] M53/M55
- Sergey_ob [ALI] Bat.-Châtillon 25 t AP 1
- NemTudom97 [THE69] TNH T Vz. 51
- LetsCookiegamer_KF T110E4
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| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
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- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 0
- {{ ::replay.translations.shots.hits }} 0/0
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 0
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 300
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 0/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,1
Credits
With Premium
| Received | 8 190 | 8 190 | ||||
| Battle payments | 3 686 | 3 686 | ||||
| Action / Personal missions payout | 50 000 | 50 000 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 61,876 | 65,971 | ||||
| Auto-repair vehicle | -17,040 | -17,040 | ||||
| Auto-resupply ammunition | 0 | 0 | 0 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 44,836 | 0 | 48,931 | 0 |
Time
- Starting time 20:18
- Battle duration 7 min 35 s
- Time of destruction 3 min 41 s
Experience
| Received | 356 | 18 | 356 | 18 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 712 | 36 | 1 068 | 54 |
- Version: 1.22.1
- Server game time: 2023-10-30 20:18
-
Spawn: I
- Battle type: Regular
- Uploaded: gerbrom
Replay description
first flip mechanic was not start - then every time someone try to push me on tracks the time for flip was reset. and then the embarrassing ending because I drove into the firing channel. This flip mechanic works modestly and the fact that the tank remains so persistently on its side is very bad programming - almost looks like it was intended to really frustrate the player.
Replay's comments (1)