one of my most frustrating moments with the flip mechanic
Personal Score
Team Score
Detailed Report
Victory
65 971
1 068
Pearl River – Standard
Pearl River
Object 263
Object 263
gerbrom [IAMC]
30.10.2023 20:18
Without Premium With Premium
Credits 8 190 8 190
Experience (x{2} for the first win in a day) 712 1068
Detailed Report
Statistics for gerbrom
Battle efficiency Σ: - - - 300 - - -
  • Mlle_Drey [FIRE1] M53/M55
  • Sergey_ob [ALI] Bat.-Châtillon 25 t AP 1
  • NemTudom97 [THE69] TNH T Vz. 51
  • LetsCookiegamer_KF T110E4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 0
  • {{ ::replay.translations.shots.hits }} 0/0
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 0
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 0/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,1
Credits With Premium
Received 8 190 8 190
Battle payments 3 686 3 686
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 61,876 65,971
 
Auto-repair vehicle -17,040 -17,040
Auto-resupply ammunition 0 0 0 0
Auto-resupply consumables 0 0 0 0
 
Total: 44,836 0 48,931 0
Time
  • Starting time 20:18
  • Battle duration 7 min 35 s
  • Time of destruction 3 min 41 s
Experience
Received 356 18     356 18
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 712 36 1 068 54
  • Version: 1.22.1
  • Server game time: 2023-10-30 20:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: gerbrom

Replay description

first flip mechanic was not start - then every time someone try to push me on tracks the time for flip was reset. and then the embarrassing ending because I drove into the firing channel. This flip mechanic works modestly and the fact that the tank remains so persistently on its side is very bad programming - almost looks like it was intended to really frustrate the player.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-06-30 в 20:50