M53/M55 - Ace Tanker, High Cal, Gore's, Confederate
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles. • Hits on allied vehicles are not counted. • Can be obtained in Random Battles only. |
57 615
6 212
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Outpost – Standard
M53/M55
WoT_RU_Doing [ETD]
Without Premium | With Premium | |
---|---|---|
Credits | 38 410 | 38 410 |
Experience (x{2} for the first win in a day) | 5176 | 6212 |
Battle efficiency
Σ:
2
4765
12
-
-
-
765
- tank12dani Grille 15 2 2
- Mursu__ [PLAYS] TS-54 2 2
- 62302003 [ODMA] Kampfpanzer 07 P(E) 3 2
- MGQ_Sharingan_ [-FMG-] CS-63 3 1
- Foldhozvaglak Kunze Panzer 1 2 1
- Paxussan [ERR] TVP T 50/51 1 1
- draki69 Bat.-Châtillon 155 55 1 1
- AyarsizPasa [KRAL_] Progetto M35 mod 46 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 7/1
- {{ ::replay.translations.shots.heHits }} 16
- {{ ::replay.translations.damageDealt.total }} 4765
- {{ ::replay.translations.damageDealt.sniper }} 3897
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 765
- {{ ::replay.translations.stunsCaused }} 15
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,26
Credits
With Premium
Received | 38 410 | 38 410 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -12,109 | -12,109 | ||||
Auto-resupply ammunition | -26,180 | 0 | -26,180 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 121 | 0 | 19,326 | 0 |
Time
- Starting time 09:26
- Battle duration 12 min 46 s
- Time of destruction 12 min 45 s
Experience
Received | 1 035 | 52 | 1 035 | 52 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 3 106 | 0 | 3 106 | 0 | ||
Total: | 5 176 | 104 | 6 212 | 156 |
- Version: 1.22.1
- Server game time: 2023-10-31 09:26
- Spawn: I
- Battle type: Regular
- Uploaded: WoT_RU_Doing
Replay description
Starting with a position to shoot into the hill, which we lost (partly because I was distracted watching a movie when the battle starts), I mostly concentrate on the "castle" to begin with, and send the odd shot on the approach route. I get nervous and move, which only denies me the shots I should be taking, but at least leaves me loaded when I REALLY need it, and WOW!....didn't expect that result. However, as the game goes on, I realise my best bet is actually to chase down the BC, but he goes static so I never get a 1v1 arty fight. Nice job by the team though...thanks all :)
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