Rhm -8k and 1-7 comeback
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
99 706
5 150
32
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Rheinmetall Panzerwagen
Rheinmetall Panzerwagen
BelgiumStyle [-NARF]
02.11.2023 17:03
Without Premium With Premium
Credits 51 131 51 131
Experience (x{2} for the first win in a day) 3776 5150
Detailed Report
Statistics for BelgiumStyle
Battle efficiency Σ: 5 3628 4 - 5952 6 -
  • titi05112 Grille 15 2 1
  • AligatorsLV [L-G-N] Manticore 1
  • Baztey AMX 13 105 1 5
  • spudgun1637 Centurion Action X 2
  • wc502 Object 261
  • Bendzius [T_O_X] E 100
  • fredo_341 [LUCK-] T110E4
  • George36 E 100 1 1
  • Damir_Slukan FV217 Badger 1
  • romik113 [L-T_U] Vz. 55
  • _Buky [-FM-] Object 907 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 19/13
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 3628
  • {{ ::replay.translations.damageDealt.sniper }} 1365
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5952
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,22
Credits With Premium
Received 51 131 51 131
Battle payments 23 009 23 009
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 74,140 99,706
 
Auto-repair vehicle -15,728 -15,728
Auto-resupply ammunition -56,035 0 -56,035 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -17,623 0 7,943 0
Time
  • Starting time 17:03
  • Battle duration 12 min 48 s
  • Time of destruction 12 min 47 s
Experience
Received 1 373 69     1 373 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 030 208     1 030 208
For military maneuvers 260     260
 
 
Total: 3 776 606 5 150 676
  • Version: 1.22.1
  • Server game time: 2023-11-02 17:03
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BelgiumStyle

Replay description

15:00 going to the scouting bush in D7 but not much is getting spooted
13:00 enemies in our base allready, I can get shot from front,left and back bassicly
12:00 I receive a painfull shot from the E4 and decide I need to bail, I receive another shot when leaving and am bassicly a oneshot now
11:00 from what I can see we are 5.6k hp behind and it's 1-5, I try to spot the enemies in our base
10:00 using bush mechanics, enemies are too close for my comfort. At this moment we are 8.2khp behind and the score is 1-7
9:00 I'm looking if I need to shoot the enemy VZ so he doesnt spot our gigachad 268 who is helping me bigtime, and I kill the last 2 guys that were in our base.
8:00 trying to do the waiting game against the enemy manti because he will outspot me like he did before.
6:00 waiting is boring so I try the help on the hill
5:00 base is clear and I can flank the 907 who is still E/F7
3:00 playing safe and waiting for the team before I do a spotting run

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