Ace&High C for 5200points by using one nice p;osition
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
61 371
1 755
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Lakeville – Standard
Strv 103-0
salty55
| Without Premium | With Premium | |
|---|---|---|
| Credits | 40 914 | 40 914 |
| Experience | 1170 | 1755 |
Battle efficiency
Σ:
2
5212
7
-
26
-
-
- kumotoakuma Strv S1 2 1
- 10SAEya FV4004 Conway 3
- 62750 [EWE] Rheinmetall Skorpion G 1 3
- Lord_Helmetless [PLA-3] Tiger II 1
- tiger_goro Controcarro 1 Mk. 2
- swardgun [DTW] Bisonte C45 1
- Devil_76 [DMZ] IS-7 3 6
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 27
- {{ ::replay.translations.shots.hits }} 22/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5212
- {{ ::replay.translations.damageDealt.sniper }} 5212
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 26
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,98
Credits
With Premium
| Received | 40 914 | 40 914 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -4,456 | -4,456 | ||||
| Auto-resupply ammunition | -115,040 | 0 | -115,040 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -78,582 | 0 | -58,125 | 0 |
Time
- Starting time 17:42
- Battle duration 10 min 49 s
- Time of destruction -
Experience
| Received | 1 170 | 59 | 1 170 | 59 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 170 | 59 | 1 755 | 89 |
- Version: 1.22.1
- Server game time: 2023-11-08 17:42
-
Spawn: II
- Battle type: Regular
- Uploaded: salty55
Replay description
It was depening on the enemies formation whether centre of LINE1. Usually, as you know, most of HTs would be asemble right and left. In this match, the enemy's tanks were prefer to use left side (our team perspective). The STRV has hiding ratio than the other. So, we can obtain the nice score for only one place.They never find STRV.
Replay's comments (0)