This indeed does look like a bot
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Personal Score
Team Score
Detailed Report
Defeat
4 958
81
Lakeville – Standard
Crusader 5.5-in. SP
LasisSpeele [LBM]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 4 958 | 4 958 |
| Experience | 81 | 81 |
Battle efficiency
Σ:
-
168
2
2
-
-
-
- Booball T29 2 2
- Laufer1991 M10 RBFM 2
- elliotnils [RB-FR] Pz.Kpfw. III/IV
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 2
- {{ ::replay.translations.shots.hits }} 1/0
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 168
- {{ ::replay.translations.damageDealt.sniper }} 15
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 1/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 2
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,75
Credits
With Premium
| Received | 4 958 | 4 958 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -4,445 | -4,445 | ||||
| Auto-resupply ammunition | -1,400 | 0 | -1,400 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -887 | 0 | -887 | 0 |
Time
- Starting time 22:36
- Battle duration 6 min 37 s
- Time of destruction 2 min 36 s
Experience
| Received | 81 | 4 | 81 | 4 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 81 | 4 | 81 | 4 |
- Version: 1.22.1
- Server game time: 2023-11-12 22:36
-
Spawn: I
- Battle type: Regular
- Uploaded: LasisSpeele
Replay description
And one with quite bad programming. Look at that M-II-Y heavy - sits idle a lot of time, can't tell if there is a target in vicinity, yet when it actually tries to target something, it tracks target perfectly smoothly, no interruption in turret turns a person using a mouse might have.
Replay's comments (0)