T-832 - 8770 Damage / 9 Kill World Record
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
429 638
5 823
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
T-832
T-832
ZekeriyaWhitee [TUFF]
13.11.2023 02:57
Without Premium With Premium
Credits 159 125 159 125
Experience 4610 5823
Detailed Report
Statistics for ZekeriyaWhitee
Battle efficiency Σ: 9 8776 7 4040 1491 4 -
  • Marmaj [A_A_D] BZ-176 1 1 3
  • luisna_ryouki_1_Jon Vz. 44-1 1 4
  • Leutnant_Weiss [IMPGW] 50TP prototyp 1 1 4
  • tenkista_isko [BIH_L] Object 257 3 1 5
  • _call_me_leader_ [-PRO-] G.W. Tiger 1
  • Sucha_420 [N_L_] Hotchkiss EBR 1 1
  • pamplum58 Tiger I 1 2
  • guggi99 Lorraine 40 t 3 1 2
  • torpededo_ [WB1RD] AMX 13 57 GF 1
  • Pktrix [ATFO] UDES 14 Alt 5 3 1 2
  • raloune E 75 1
  • IlIIlIIlIIlIIlIIlIIlI T28 Prototype 2
  • MrNobrowski [RUZT] VK 30.02 (D) 5 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 34/31
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 8776
  • {{ ::replay.translations.damageDealt.sniper }} 337
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 4040
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 13/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1491
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,55
Credits With Premium
Received 159 125 159 125
Personal Reserves bonus 119 344 119 344
Battle payments 71 606 71 606
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 350,075 429,638
 
Auto-repair vehicle -3,370 -3,370
Auto-resupply ammunition -178,960 0 -178,960 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 141,745 0 221,308 0
Time
  • Starting time 02:57
  • Battle duration 13 min 37 s
  • Time of destruction -
Experience
Received 2 426 121     2 426 121
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 820 364     1 820 364
Bonus for Premium vehicle tier 364       364  
 
 
Total: 4 610 485 5 823 546
  • Version: 1.22.1
  • Server game time: 2023-11-13 02:57
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ZekeriyaWhitee

Replay description

No description

Replay's comments (8)

  • #1 Hello
    ZekeriyaWhitee 2023-11-14 в 17:54
  • #2 https://youtu.be/pvhJ30VStrg ※ 4K60FPS MAX If you don't want me to post your game replay, please leave a comment on video. and please subscribe if you like my channel, thanks.
    Khan_CN 2023-11-17 в 08:56
  • #3 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-11-23 в 19:38
  • #4 I like to answer to ok30 who thinks using gold ammo is unfair. In this game i only have 2 gold-rounds in stock, which i pay for in credits because i refuse to give real money on them, so i dont play the whole game with gold ammo. This gold ammo is used for situations where i just want that little bit of extra penetration so i have a bigger change of penetrating the enemy tank. Sometimes is makes a difference for me between life and death. I do also hate players that use exclusively gold rounds. Most games i dont even use them. so before you start to judge and call people out. make sure you have the right ones. i think 1 or 2 gold rounds just in case isn't that bad.
    dogman94 2023-11-24 в 22:58
  • #5 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-11-27 в 22:08
  • #6 https://youtu.be/nBuoe3IVDtA
    My_Benz 2023-12-10 в 22:41
  • #7 ok30 just dang troll just ignore him it pastes same old message all the time
    Running_Hawk_NA 2023-12-14 в 02:52
  • #8 ну почему ему не играть на кс если ему нужен определённый результат? я часто их использую когда решаю какие то акции и задачи когда не решаю я их не использую вовсе как бы не был печален итог боя. это просто игра не более вы же понимаете что в танках сама иерархия баланса отрицательно ущербна?
    _IIJIAHETA_LLLEJIE39IKA_ 2023-12-16 в 11:19