almost 10 000 dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
138 574
1 991
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lost Paradise – Standard
Lost Paradise
WZ-113G FT
WZ-113G FT
_Zee_Grain_ [VOLIA]
15.11.2023 23:41
Without Premium With Premium
Credits 71 063 71 063
Experience 1327 1991
Detailed Report
Statistics for _Zee_Grain_
Battle efficiency Σ: 4 9858 5 3110 940 2 -
  • StarichokVoin [KOKC] 56TP 1 1
  • gurgen86_stalnoi Progetto M40 mod. 65 1
  • ARA_21_16043212 E 50 1 2
  • __DEN__777 SMV CC-64 Vipera 1
  • markmirzo [GR8] GSOR 1008 2 1 1
  • mickboy230278 Leopard Prototyp A 1 1
  • serg_bulat [_ZONE] Lorraine 40 t
  • 9Noize9Boy9 [UKRPL] Cobra 1
  • Jimmy18_2018 Turtle Mk. I 1
  • roma_1000_578 [NIK_O] Object 268 2 1 2
  • __Arch__Angel__ [GENU] Object 263 1 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9858
  • {{ ::replay.translations.damageDealt.sniper }} 1953
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 3110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 940
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,66
Credits With Premium
Received 71 063 71 063
Battle payments 31 979 31 979
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 103,042 138,574
 
Auto-repair vehicle -19,627 -19,627
Auto-resupply ammunition -59,940 0 -59,940 0
Auto-resupply consumables 0 0 0 0
 
Total: 23,475 0 59,007 0
Time
  • Starting time 23:41
  • Battle duration 8 min 12 s
  • Time of destruction 8 min 11 s
Experience
Received 1 327 66     1 327 66
Fine for causing damage to allies 0 0
For military maneuvers 248     248
 
 
Total: 1 327 314 1 991 347
  • Version: 1.22.1
  • Server game time: 2023-11-15 23:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Zee_Grain_

Replay description

майже 10 000 дамагу на китайській ПТ 10 рівня

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