Type 5 Heavy 12k damage LOSS
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
276 300
2 385
25
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Type 5 Heavy
Type 5 Heavy
Metal_ThisGameIsDying [_FAM_]
28.05.2023 18:53
Without Premium With Premium
Credits 93 975 93 975
Experience 1590 2385
Detailed Report
Statistics for Metal_ThisGameIsDying
Battle efficiency Σ: 4 12011 16 5840 1533 2 -
  • Ivanelpro100danisie AMX 30 B 1 3 2
  • Thyal Löwe 1 1 1
  • CarpinchoGOD [ALAS] T-44 3 3 2
  • No_Vax [-ETD-] BZ-176 4 2 1
  • kap711 [-T1B-] E 100 1 2
  • Obdulio T-54 1 1
  • Eber90 [BELEN] WZ-111G FT 2 2
  • Deadfate74 [-CDN-] AMX 50 Foch (155) 1
  • Boscoscrod Rheinmetall Skorpion 4 2 2
  • rolandereddog2003 Manticore 2 1
  • Igor_1978 Char Futur 4 1
  • HarshMellowz M46 Patton 1 1
  • merkuryus [ALAS] Cz20_ShPTK_TVP_100_mm 1
  • AdamBR T30 1 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 12011
  • {{ ::replay.translations.damageDealt.sniper }} 1156
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5840
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 14/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1533
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/1
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 93 975 93 975
Personal Reserves bonus 73 767 73 767
Action / Personal missions payout 55 000 55 000
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 227,122 276,300
 
Auto-repair vehicle -24,441 -24,441
Auto-resupply ammunition -110,400 0 -110,400 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 52,281 0 101,459 0
Time
  • Starting time 18:53
  • Battle duration 10 min 26 s
  • Time of destruction 10 min 25 s
Experience
Received 1 014 51     1 014 51
Achievements 576 29     576 29
Fine for causing damage to allies 0 0
Personal Reserves bonus 360     360
 
 
Total: 1 590 440 2 385 480
  • Version: 1.20.1
  • Server game time: 2023-05-28 18:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Metal_ThisGameIsDying

Replay description

This is a much older replay, but I wanted to upload it anyway. I tried to upload it months ago, but this website kept having issues.

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