KPZ3 PROJEKT: ASIAN RECLAMATION
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
138 085
5 512
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Empire's Border – Standard
Empire's Border
Kampfpanzer 3 Prj. 07 HK
Kampfpanzer 3 Prj. 07 HK
The_Prussian [BWO]
17.11.2023 07:40
Without Premium With Premium
Credits 32 482 32 482
Experience 5058 5512
Detailed Report
Statistics for The_Prussian
Battle efficiency Σ: 4 2946 6 560 263 - -
  • Vika122016_klems T 55A 1
  • GENOMEGALUL Kampfpanzer 07 RH 1
  • maceinyourface [NVRDY] 45TP Habicha 2 1
  • ZePhenom008 AT 15 2 4
  • BialForestv STA-1 1 1 2
  • armagnac Jagdpanther 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2946
  • {{ ::replay.translations.damageDealt.sniper }} 1786
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 560
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 263
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,8
Credits With Premium
Received 32 482 32 482
Personal Reserves bonus 24 362 24 362
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 121,844 138,085
 
Auto-repair vehicle -7,154 -7,154
Auto-resupply ammunition -18,000 0 -18,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 96,690 0 112,931 0
Time
  • Starting time 07:40
  • Battle duration 5 min 32 s
  • Time of destruction 5 min 31 s
Experience
Received 907 45     907 45
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 361 204     1 361 204
Action / Personal missions payout 2 722 0     2 722 0
Bonus for Premium vehicle tier 68       68  
 
 
Total: 5 058 249 5 512 272
  • Version: 1.22.1
  • Server game time: 2023-11-17 07:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: The_Prussian

Replay description

It's not a great game but after 15+ games in this tank with no ability to make it work, this was the first game I hit consistently and actually did damage.

Honestly, this td has been harder to get a handle on then the Kunze Panzer. Also, I just watched half a dozen videos of people getting 3500+ damage in this and I have figured out that the tactic with this is apparently drive around like an idiot, bounce off of as much terrain as possible and take super low percentage shots and the game will have you hit while have the enemy miss shots inexplicably.

Soooooo, yea, I still have no idea how to correctly play this.

Replay's comments (0)