Char Futur 4 + scout setup = 11.6k combined
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
70 624
1 609
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Kamikaze
Kamikaze
Destroy at least one enemy vehicle by ramming it.
• Destroy an enemy vehicle of a higher tier.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
Char Futur 4
Char Futur 4
tritium4ever [CGN]
23.11.2023 13:32
Without Premium With Premium
Credits 70 624 70 624
Experience 1609 1609
Detailed Report
Statistics for tritium4ever
Battle efficiency Σ: 2 4670 8 - 5938 9 -
  • iEconomy [-IGC-] Controcarro 3 Minotauro 1
  • carlskittys [ODOT] T-54
  • Caveman_PL [PL1AD] T110E5 2 2
  • Eornom [-IGC-] T110E3 1 2
  • max566 [BITC] M48A5 Patton 1 2
  • Tigerkampf1 [-TSO-] Jagdtiger 1 1
  • dragonboom1 [-BAM-] Object 261 2
  • KalmH2O_1Au Bat.-Châtillon 155 58 2 1
  • ElMolinaZG [7SEN5] Super Conqueror 1 1
  • F4U_wingman [N-N-C] T30 1
  • midasman [HARMX] Manticore
  • Blitzboy11 Leopard Prototyp A
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 13/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4670
  • {{ ::replay.translations.damageDealt.sniper }} 2302
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5938
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,54
Credits With Premium
Received 70 624 70 624
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,940 -2,940
Auto-resupply ammunition -16,940 0 -16,940 0
Auto-resupply consumables 0 0 0 0
 
Total: 50,744 0 50,744 0
Time
  • Starting time 13:32
  • Battle duration 6 min 34 s
  • Time of destruction 6 min 33 s
Experience
Received 1 532 77     1 532 77
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 77       77  
 
 
Total: 1 609 77 1 609 77
  • Version: 1.23.0
  • Server game time: 2023-11-23 13:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: tritium4ever

Replay description

Equipment: optics/CVS/bounty exhaust

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