Жуткие дефекты отрисовки...
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
77 087
2 065
El Halluf – Standard
El Halluf
Cobra
Cobra
I_Ad_cheaters_must_die [UAWT]
27.11.2023 20:39
Without Premium With Premium
Credits 42 826 42 826
Experience 2065 2065
Detailed Report
Statistics for I_Ad_cheaters_must_die
Battle efficiency Σ: 3 4948 5 720 312 - -
  • KomBrag1OTBr [EUA-T] AE Phase I
  • P_SERG41 Conqueror 1 2
  • M_Y_X_O_M_O_P_546880 Emil II
  • Ilham_The_la_grom_s Grille 15
  • zzzeeezzz [HCAT] T57 Heavy Tank 1
  • KOT_of_2019 [OT_OP] Ho-Ri 1 3
  • Lukwatchine_hero 60TP Lewandowskiego 2 3
  • jackywa T57 Heavy Tank 3
  • MONSTRO__S__OCTROVA [OPLDT] Manticore
  • ruslan197437 Strv 103B
  • KangOwl [DS_NS] STB-1 2 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 4
  • {{ ::replay.translations.damageDealt.total }} 4948
  • {{ ::replay.translations.damageDealt.sniper }} 1117
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 720
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 312
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,3
Credits With Premium
Received 42 826 42 826
Personal Reserves bonus 21 413 21 413
Battle payments 12 848 12 848
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 77,087 77,087
 
Auto-repair vehicle -13,369 -13,369
Auto-resupply ammunition -70,080 0 -70,080 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,362 0 -6,362 0
Time
  • Starting time 20:39
  • Battle duration 11 min 34 s
  • Time of destruction 11 min 33 s
Experience
Received 1 332 67     1 332 67
Fine for causing damage to allies 0 0
Personal Reserves bonus 666 134     666 134
For military maneuvers 168     168
Bonus for Premium vehicle tier 67       67  
 
 
Total: 2 065 369 2 065 369
  • Version: 1.23.0
  • Server game time: 2023-11-27 20:39
  • Spawn: I
  • Battle type: Regular
  • Uploaded: I_Ad_cheaters_must_die

Replay description

Как же неприятны эти дефекты отрисовки границ объектов с разных ракурсов. Это почти так же неприятно, как и подпирающий и толкающийся союзник на фритюрнице - ой, на чар футуре, конечно же. ;-) Из-за этих дурацких дефектов весь последний барабан голдовых фугасов ушёл в глыбу, хотя грилль был всё время якобы в прицеле... :-( Хорошо, хоть до этого успел на мастера накидать... ;-)

Replay's comments (0)