GSOR-1008 TO THE RESCUE
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
181 556
7 070
Prokhorovka – Standard
Prokhorovka
GSOR 1008
GSOR 1008
nvzbull [-SMF-]
28.11.2023 16:09
Without Premium With Premium
Credits 80 691 80 691
Experience 6415 7070
Detailed Report
Statistics for nvzbull
Battle efficiency Σ: 3 3216 5 - 2390 3 -
  • ilya_musaev Prototipo Standard B
  • Cristofer_Tejada_Ramirez ELC EVEN 90 1 2
  • websysKR [CAPLE] T69 1 2
  • ArmyofNIN [_MAD_] WZ-111G FT 1
  • samiam52 [META8] T30 3 4
  • Laufeyson_I G.W. Tiger 1
  • iKommandant [VRIL] SU-14-2 2
  • YOU_NO_JIBA [CNMGB] Type 59
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3216
  • {{ ::replay.translations.damageDealt.sniper }} 1000
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2390
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,97
Credits With Premium
Received 80 691 80 691
Personal Reserves bonus 60 519 60 519
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 141,210 181,556
 
Auto-repair vehicle -3,606 -3,606
Auto-resupply ammunition -57,600 0 -57,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 80,004 0 120,350 0
Time
  • Starting time 16:09
  • Battle duration 12 min 58 s
  • Time of destruction -
Experience
Received 1 309 65     1 309 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 982 196     982 196
Action / Personal missions payout 3 928 0     3 928 0
Bonus for Premium vehicle tier 196       196  
 
 
Total: 6 415 261 7 070 294
  • Version: 1.23.0
  • Server game time: 2023-11-28 16:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: nvzbull

Replay description

LOTS OF SPOTTING DAMAGE AFTER SCOUT DIED [NOT EPIC]. GOOD COMEBACK, ENJOY

Replay's comments (0)