Rinoceronte carrying the game: my third ace tanker!
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
110 073
4 182
7
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Serene Coast – Standard
Rinoceronte
Stt11 [MONKZ]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 51 677 | 51 677 |
| Experience (x{2} for the first win in a day) | 2788 | 4182 |
Battle efficiency
Σ:
6
5346
11
1710
1184
3
-
- proteinbar74 [F0W] 60TP Lewandowskiego 1 1
- HalfdeadOyster [GOOKS] Cobra 1
- DarkAngelic_060129 Object 140 3 3 4
- ziomeckiPartiter Strv 103B 2 1
- ADUDAK_CZ1 Object 268 2 2
- chuotertiphi175 Object 430 Version II 2 2
- Fox_TT [007_] Object 430U 1 1
- piotrkrol1238 [PCDRS] FV3805 1
- swecarrot [PRUTT] M53/M55 1 1
- dri_sniper [BB_A] T57 Heavy Tank
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 16/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5346
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 7
- {{ ::replay.translations.received.blocked }} 1710
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 9/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 1184
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/99
- {{ ::replay.translations.mileage.label }} 4,7
Credits
With Premium
| Received | 51 677 | 51 677 | ||||
| Battle payments | 23 255 | 23 255 | ||||
| Action / Personal missions payout | 9 302 | 9 302 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 84,234 | 110,073 | ||||
| Auto-repair vehicle | -14,009 | -14,009 | ||||
| Auto-resupply ammunition | -20,960 | 0 | -20,960 | 0 | ||
| Auto-resupply consumables | -6,000 | 0 | -6,000 | 0 | ||
| Total: | 43,265 | 0 | 69,104 | 0 |
Time
- Starting time 14:42
- Battle duration 10 min 21 s
- Time of destruction 10 min 20 s
Experience
| Received | 1 394 | 70 | 1 394 | 70 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| For military maneuvers | 263 | 263 | ||||
| Total: | 2 788 | 403 | 4 182 | 473 |
- Version: 1.23.0
- Server game time: 2023-12-03 14:42
-
Spawn: II
- Battle type: Regular
- Uploaded: Stt11
Replay description
Hello, welcome to what an autoloader lets you do when infiltrating the enemy base. equipment used was standard turbo, vents and vertical stabilizers.Have fun watching!
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