Ho-Ri 2, Lakeville, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
167 570
2 759
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Ho-Ri 2
Ho-Ri 2
arrow1979 [CASM]
05.12.2023 22:07
Without Premium With Premium
Credits 52 447 52 447
Experience 1959 2759
Detailed Report
Statistics for arrow1979
Battle efficiency Σ: 2 5913 5 4600 913 8 -
  • VanGarreswedison Progetto CC55 mod. 54 6 1 3
  • Dreiauge E 25
  • XDMojoXD VK 30.02 (D) 2
  • Just_4308 [11_UA] XM66F 1 1 2
  • DerBehnke [D_V_A] 45TP Habicha 2 1
  • seliy_test13thal1 T-103 1
  • GT2012 [VPLOW] Vz. 44-1 2
  • kiwikonig [AWSM] Tiger (P) 1 2 5
  • Lefi FSV Scheme A
  • altay22 [YILKI] T28 Prototype 6 1 2
  • djmicha [D_V_A] Sturer Emil
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 22/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5913
  • {{ ::replay.translations.damageDealt.sniper }} 805
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 913
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,13
Credits With Premium
Received 52 447 52 447
Personal Reserves bonus 39 336 39 336
Battle payments 19 668 19 668
Action / Personal missions payout 22 028 22 028
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 133,479 167,570
 
Auto-repair vehicle -9,420 -9,420
Auto-resupply ammunition -62,975 0 -62,975 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 41,084 0 75,175 0
Time
  • Starting time 22:07
  • Battle duration 4 min 43 s
  • Time of destruction -
Experience
Received 1 599 80     1 599 80
Fine for causing damage to allies 0 0
Personal Reserves bonus 360     360
For military maneuvers 240     240
For playing in a Platoon 360     360
 
 
Total: 1 959 680 2 759 720
  • Version: 1.23.0
  • Server game time: 2023-12-05 22:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: arrow1979

Replay description

No description

Replay's comments (0)