Battle achievements: Top Gun, High Caliber, Confederate, Steel Wall, Duelist, Shellproof, Fire for Effect, Hand
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
447 989
6 329
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
El Halluf – Standard
BZ-176
QadTasama [TFUK]
Without Premium | With Premium | |
---|---|---|
Credits | 129 852 | 129 852 |
Experience | 5324 | 6329 |
Battle efficiency
Σ:
7
7129
3
2500
236
1
-
- svensen30 IS 1
- Te2_god [WZ120] T29 1 2
- Honz42 [W_N_P] IS-3 1
- CERESISTENLI AMX AC mle. 46 1
- BataZivotinja023 CS-53 1 1
- Murmulis_8 [LVTRC] A-44 3 1
- antom_artem071 Type 63 1
- Keimling256 SMV CC-56 1
- DeY_o [BDEW] BZ-58 1 2
- Eiswaffel Super Hellcat 1
- IM_Carlos [D_GT] Rhm.-Borsig Waffenträger 1
- HeyJloBuMuu_McTuTeJlb [U_A_T] E 25 1
- hubek6 [PKS_B] ISU-152 1
- skiller_I_ M26 Pershing 3 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 16/13
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 7129
- {{ ::replay.translations.damageDealt.sniper }} 211
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 13/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 236
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,83
Credits
With Premium
Received | 129 852 | 129 852 | ||||
Personal Reserves bonus | 97 389 | 97 389 | ||||
Battle payments | 58 433 | 58 433 | ||||
Action / Personal missions payout | 97 389 | 97 389 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 383,063 | 447,989 | ||||
Auto-repair vehicle | -7,855 | -7,855 | ||||
Auto-resupply ammunition | -144,000 | 0 | -144,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 231,208 | 0 | 296,134 | 0 |
Time
- Starting time 02:49
- Battle duration 11 min 8 s
- Time of destruction 11 min 7 s
Experience
Received | 2 009 | 100 | 2 009 | 100 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 3 014 | 450 | 3 014 | 450 | ||
Bonus for Premium vehicle tier | 301 | 301 | ||||
Total: | 5 324 | 550 | 6 329 | 600 |
- Version: 1.23.0
- Server game time: 2023-12-09 02:49
- Spawn: II
- Battle type: Regular
- Uploaded: BosnaBA
Replay description
No description
Replay's comments (0)