T110E3 Steel Wall
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
64 275
3 414
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
T110E5
T110E5
EPICGAMER_15
10.12.2023 05:25
Without Premium With Premium
Credits 36 313 36 313
Experience (x{2} for the first win in a day) 2370 3414
Detailed Report
Statistics for EPICGAMER_15
Battle efficiency Σ: 2 3758 5 5070 311 2 -
  • SteamboatBill [A-M] T110E5 1
  • PointWeb 121B 3
  • Gleb280209 Grille 15 1 1
  • alakak [KALAK] Super Conqueror 4 3 6
  • choose_other_target [TRIB1] ST-II 1 1
  • vale_gaan T110E3 1
  • ifixshare [PLAF] FV4005 Stage II 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3758
  • {{ ::replay.translations.damageDealt.sniper }} 1173
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 5070
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 311
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,81
Credits With Premium
Received 36 313 36 313
Action / Personal missions payout 9 805 9 805
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,934 -18,934
Auto-resupply ammunition -14,840 0 -14,840 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 9,344 0 27,501 0
Time
  • Starting time 05:25
  • Battle duration 4 min 37 s
  • Time of destruction 4 min 36 s
Experience
Received 1 044 52     1 044 52
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 282 0     282 0
 
 
Total: 2 370 104 3 414 156
  • Version: 1.23.0
  • Server game time: 2023-12-10 05:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: EPICGAMER_15

Replay description

I block up to 5,070 damage in my tank

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