тт светит
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
79 826
3 168
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
Mäuschen
Mäuschen
Jacki_Chan_ [RAIW]
11.12.2023 19:34
Without Premium With Premium
Credits 35 478 35 478
Experience 2640 3168
Detailed Report
Statistics for Jacki_Chan_
Battle efficiency Σ: 1 1013 1 4620 4847 6 -
  • alex534307 UDES 16 5
  • Stud__19735218 Bat.-Châtillon Bourrasque 1
  • Mr_Gvost_7777 Super Hellcat 1
  • Nesokruschim_2020 Object 703 II 4
  • cpt_Bravo_1808946 [ELSP] SMV CC-67
  • gurenziy M-II-Y 5 1
  • chipeks_18084150 [R4LPH] G.W. Panther
  • Sokolory [UAH] Challenger 3
  • k_krotov Mäuschen 1 2
  • aserun [UATR] 50TP Tyszkiewicza
  • 13aid Waffenträger auf Pz. IV
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 6/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1013
  • {{ ::replay.translations.damageDealt.sniper }} 528
  • {{ ::replay.translations.received.label }} 25
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 4620
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4847
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,02
Credits With Premium
Received 35 478 35 478
Action / Personal missions payout 26 609 26 609
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,216 -16,216
Auto-resupply ammunition -62,400 0 -62,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -36,529 0 -18,790 0
Time
  • Starting time 19:34
  • Battle duration 9 min 34 s
  • Time of destruction 9 min 33 s
Experience
Received 1 056 53     1 056 53
Fine for causing damage to allies 0 0
For tactical training 792     792
Action / Personal missions payout 792 0     792 0
 
 
Total: 2 640 53 3 168 80
  • Version: 1.23.0
  • Server game time: 2023-12-11 19:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Jacki_Chan_

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