Type 63 200 HP 1 vs 4
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
296 863
2 820
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Prokhorovka – Standard
Prokhorovka
Type 63
Type 63
River_Beastie [-AEG-]
12.12.2023 18:19
Without Premium With Premium
Credits 109 949 109 949
Experience 1965 2820
Detailed Report
Statistics for River_Beastie
Battle efficiency Σ: 4 6107 6 2160 1046 6 -
  • PAMPIE SMV CC-56 1 1
  • _Karamba_2012 T-34-85 1
  • SBMKA P.43 bis
  • jhbvj KV-3 1 2
  • OndraXino78 Tiger (P) 2 1 2
  • Raptor275 [SOVOK] 59-16 1 1
  • Bobber7x7 Type 63 1
  • Cao_Cao_ Challenger 1
  • romapoker [S-TRM] Hummel 1
  • Laguigne AMX 13 F3 AM 1
  • Bernys595 [CS-TL] Type 58 2 2 3
  • ZoFFiNkA [U_N_M] Škoda T 56 2 2 4
  • tereh31 [SWEAH] KV-2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 21/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6107
  • {{ ::replay.translations.damageDealt.sniper }} 2699
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 2160
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1046
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,19
Credits With Premium
Received 109 949 109 949
Battle payments 49 477 49 477
Action / Personal missions payout 82 462 82 462
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 241,888 296,863
 
Auto-repair vehicle -10,523 -10,523
Auto-resupply ammunition -36,145 0 -36,145 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 169,220 0 224,195 0
Time
  • Starting time 18:19
  • Battle duration 14 min 58 s
  • Time of destruction 14 min 57 s
Experience
Received 1 709 85     1 709 85
Fine for causing damage to allies 0 0
For military maneuvers 320     320
Bonus for Premium vehicle tier 256       256  
 
 
Total: 1 965 405 2 820 448
  • Version: 1.23.0
  • Server game time: 2023-12-12 18:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: River_Beastie

Replay description

14:03 into position
13:41 First damage
13:00 move to new spot
12:50 spot and damage tier 7s
11:47 spot and kill 59-16
11:13 damage on KV-2, KV-3, Tiger P
9:50 eat shell from 2 tanks
9:17 move to another spot
8:31 deal damage to challenger + SMV
7:51 shoot SKoda
7:30 miss skoda blind
6:39 blind fire and miss
6:33 start travelling like Tourist
5:34 try and spot tanks
5:02 shoot Type in back
4:43 avoid arty shell, just
4:14 get spot for UDES
3:40 avoid another arty shell
2:39 1 vs 4 starts
2:25 Type leaves cap to start fight
2:01 Kill type and live on 47 hp
1:25 spot and kill hummel
1:16 spot Skoda and begin fight
0:55 Skoda ded
0:42 rush for Arty and kill at 0:07



Replay's comments (0)