AE Phase I, Ghost Town, Assault
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
82 268
7 661
Ghost Town – Assault
Ghost Town
AE Phase I
AE Phase I
cactus666_8071886 [E25UA]
17.10.2023 22:06
Without Premium With Premium
Credits 36 563 36 563
Experience (x{2} for the first win in a day) 6649 7661
Detailed Report
Statistics for cactus666_8071886
Battle efficiency Σ: 3 3573 3 440 - 3 -
  • xxBOSx AMX 65 t 1 1
  • __Koc9k__ [30PI] Cz20_ShPTK_TVP_100_mm 1 1
  • king_trek [AHJIN] T-103
  • keeperoj Object 257 2 3
  • popek_265 Bat.-Châtillon 155 55 1
  • Aleksandr72_21 Leopard Prototyp A 1
  • CepjjjaHT [XEPOH] STG Guard 2
  • CFYZ_625 Char Futur 4 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3573
  • {{ ::replay.translations.damageDealt.sniper }} 382
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 36 563 36 563
Personal Reserves bonus 27 423 27 423
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 63,986 82,268
 
Auto-repair vehicle -11,674 -11,674
Auto-resupply ammunition -23,800 0 -23,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,512 0 46,794 0
Time
  • Starting time 22:06
  • Battle duration 4 min 43 s
  • Time of destruction 4 min 42 s
Experience
Received 1 011 51     1 011 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 517 231     1 517 231
For military maneuvers 193     193
Action / Personal missions payout 3 034 0     3 034 0
Bonus for Premium vehicle tier 76       76  
 
 
Total: 6 649 526 7 661 578
  • Version: 1.22.0
  • Server game time: 2023-10-17 22:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: cactus666_8071886

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