AE Phase I, Ghost Town, Assault
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
82 268
7 661
Ghost Town – Assault
AE Phase I
cactus666_8071886 [E25UA]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 36 563 | 36 563 |
| Experience (x{2} for the first win in a day) | 6649 | 7661 |
Battle efficiency
Σ:
3
3573
3
440
-
3
-
- xxBOSx AMX 65 t 1 1
- __Koc9k__ [30PI] Cz20_ShPTK_TVP_100_mm 1 1
- king_trek [AHJIN] T-103
- keeperoj Object 257 2 3
- popek_265 Bat.-Châtillon 155 55 1
- Aleksandr72_21 Leopard Prototyp A 1
- CepjjjaHT [XEPOH] STG Guard 2
- CFYZ_625 Char Futur 4 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 11/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3573
- {{ ::replay.translations.damageDealt.sniper }} 382
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 440
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,41
Credits
With Premium
| Received | 36 563 | 36 563 | ||||
| Personal Reserves bonus | 27 423 | 27 423 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 63,986 | 82,268 | ||||
| Auto-repair vehicle | -11,674 | -11,674 | ||||
| Auto-resupply ammunition | -23,800 | 0 | -23,800 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 28,512 | 0 | 46,794 | 0 |
Time
- Starting time 22:06
- Battle duration 4 min 43 s
- Time of destruction 4 min 42 s
Experience
| Received | 1 011 | 51 | 1 011 | 51 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Personal Reserves bonus | 1 517 | 231 | 1 517 | 231 | ||
| For military maneuvers | 193 | 193 | ||||
| Action / Personal missions payout | 3 034 | 0 | 3 034 | 0 | ||
| Bonus for Premium vehicle tier | 76 | 76 | ||||
| Total: | 6 649 | 526 | 7 661 | 578 |
- Version: 1.22.0
- Server game time: 2023-10-17 22:06
-
Spawn: II
- Battle type: Regular
- Uploaded: cactus666_8071886
Replay description
No description
Replay's comments (0)