Violat la final
Personal Score
Team Score
Detailed Report
Defeat
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
174 294
2 052
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
Maus
Maus
Shadow2Shine [TIMRO]
13.12.2023 17:54
Without Premium With Premium
Credits 47 979 47 979
Experience 1596 2052
Detailed Report
Statistics for Shadow2Shine
Battle efficiency Σ: 3 5078 11 8160 111 1 -
  • SaintsAndSinners1 [LSP] EMIL 1951 1
  • 54eroll AE Phase I 1 2 1
  • itihusi92 [DUDEK] Spähpanzer Ru 251 2 2 1
  • I_Number_I T110E5 2 1 1
  • meepanaft VK 100.01 (P) 2
  • SvinjskiGrip [R_V_G] Char Futur 4 1 1 1
  • DuoCap [ALP-W] Kpz. Pr.68 (P) 1 1
  • justinct Лесной дух 6 2 1
  • Lordwar_17 E 100
  • Heinz1977 Object 268 Version V 2
  • SATanks CS-52 1 1 1
  • SoldaT__2016 Rhm.-Borsig Waffenträger 4 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 14/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5078
  • {{ ::replay.translations.damageDealt.sniper }} 1016
  • {{ ::replay.translations.received.label }} 29
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 20
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 8160
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 111
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,45
Credits With Premium
Received 47 979 47 979
Action / Personal missions payout 94 765 94 765
Achievements 5 040 5 040
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 147,784 174,294
 
Auto-repair vehicle -29,507 -29,507
Auto-resupply ammunition -23,385 0 -23,385 0
Auto-resupply consumables 0 0 0 0
 
Total: 94,892 0 121,402 0
Time
  • Starting time 17:54
  • Battle duration 7 min 40 s
  • Time of destruction 7 min 9 s
Experience
Received 578 29     578 29
Achievements 334 17     334 17
Fine for causing damage to allies 0 0
Action / Personal missions payout 684 0     684 0
 
 
Total: 1 596 46 2 052 69
  • Version: 1.23.0
  • Server game time: 2023-12-13 17:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Shadow2Shine

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