top tier, but still good game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
255 216
9 196
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Standard
Studzianki
Tiger II
Tiger II
NaKiTu_MiNaYaShI_GG [EXN0M]
15.12.2023 18:32
Without Premium With Premium
Credits 73 975 73 975
Experience (x{2} for the first win in a day) 7152 9196
Detailed Report
Statistics for NaKiTu_MiNaYaShI_GG
Battle efficiency Σ: 7 7799 13 2960 667 3 -
  • judokagr [GR-FR] M44 1
  • Bob380_warrior Sturer Emil 1 2
  • drunkengroup Tiger I 2
  • dareixon IS-3 1 2
  • klaudia14_ [ZRNW] ИС-3А Сапсан 3 3 4
  • sevorg KV-5 2 2 5
  • Chs_Mac_XK XM66F
  • dolikbiber KV-2 1 3 3
  • ADRRIIE KV-1S 2 1
  • Izroda123 [F4RM-] AMX M4 mle. 45 1 3 3
  • moumoune187 KV-3 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 30/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7799
  • {{ ::replay.translations.damageDealt.sniper }} 2109
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 667
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,84
Credits With Premium
Received 73 975 73 975
Personal Reserves bonus 55 482 55 482
Battle payments 33 289 33 289
Action / Personal missions payout 55 482 55 482
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 218,228 255,216
 
Auto-repair vehicle -9,518 -9,518
Auto-resupply ammunition -143,520 0 -143,520 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 45,190 0 82,178 0
Time
  • Starting time 18:32
  • Battle duration 10 min 6 s
  • Time of destruction 10 min 5 s
Experience
Received 2 043 102     2 043 102
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 533 306     1 533 306
For military maneuvers 383     383
Action / Personal missions payout 1 533 0     1 533 0
 
 
Total: 7 152 893 9 196 995
  • Version: 1.23.0
  • Server game time: 2023-12-15 18:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NaKiTu_MiNaYaShI_GG

Replay description

dfgsrgdfh

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