ACE Obj.752 8.7k dmg and 5 kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
316 533
5 662
7
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Object 752
Object 752
geor_40 [FYR3D]
15.12.2023 19:52
Without Premium With Premium
Credits 140 681 140 681
Experience (x{2} for the first win in a day) 3820 5662
Detailed Report
Statistics for geor_40
Battle efficiency Σ: 5 8702 12 1710 2319 2 -
  • maxim_2406_ Object 703 II 2
  • melchior71 WZ-111G FT 1 2
  • mumin1986 Centurion Mk. 7/1 1
  • Psignum Grille 15 3 3
  • Tatachimaru [WEC] VK 45.02 (P) Ausf. B 3 3
  • yastrib93 [SVAT1] Škoda T 56 1 4
  • Cossack_gunner [XLIB] TS-54 2 2 2
  • Weximen G.W. E 100
  • USArmyWOTanks [CROFT] FV4005 Stage II 2 2
  • lucius_octavius [TRO] Progetto C50 mod. 66 1 1
  • sosopel [N_O_C] TS-5 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 27/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8702
  • {{ ::replay.translations.damageDealt.sniper }} 3243
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1710
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2319
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/91
  • {{ ::replay.translations.mileage.label }} 3,2
Credits With Premium
Received 140 681 140 681
Action / Personal missions payout 105 511 105 511
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,500 -19,500
Auto-resupply ammunition -85,020 0 -85,020 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 118,672 0 189,013 0
Time
  • Starting time 19:52
  • Battle duration 11 min 49 s
  • Time of destruction -
Experience
Received 1 841 92     1 841 92
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 138       138  
 
 
Total: 3 820 184 5 662 276
  • Version: 1.23.0
  • Server game time: 2023-12-15 19:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: geor_40

Replay description


In the first minutes of the match we played aggressively on the hill, at minute 7-8 we took out grid 15 without being in the spot and at the end of the match we destroyed FV 4005 and captured the base.

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