VK45.02B Spotting wall, last stand
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
173 432
4 884
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
VK 45.02 (P) Ausf. B
VK 45.02 (P) Ausf. B
Xolotl [-NARF]
15.12.2023 22:49
Without Premium With Premium
Credits 59 979 59 979
Experience 4070 4884
Detailed Report
Statistics for Xolotl
Battle efficiency Σ: 4 2648 3 3530 9042 3 -
  • snajper313_1 [SETKA] Kampfpanzer 50 t 1
  • DaimonFrey2 [PANK] Kampfpanzer 50 t 2 1
  • Witkacy1903 [S__TS] Jagdpanzer E 100
  • _ZYBERCIK__ [GIGOS] Object 140 2
  • BRANA_GG [KAZNA] Leopard 1 3
  • Cambr [GIGOS] 121B 1 2
  • Pyruss AMX M4 mle. 51 3 1 1
  • Xanirash Pz.Kpfw. Tiger-Maus 120t 1
  • BolleST Pz.Kpfw. VII 1
  • Bemiks [S__TS] AMX 50 Foch (155)
  • krakov52 Kampfpanzer 50 t
  • Frampt Waffenträger auf Pz. IV 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2648
  • {{ ::replay.translations.damageDealt.sniper }} 924
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3530
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 9042
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,36
Credits With Premium
Received 59 979 59 979
Battle payments 28 905 28 905
Action / Personal missions payout 48 176 48 176
Achievements 4 255 4 255
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 141,315 173,432
 
Auto-repair vehicle -19,463 -19,463
Auto-resupply ammunition -72,000 0 -72,000 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 26,852 0 58,969 0
Time
  • Starting time 22:49
  • Battle duration 14 min 15 s
  • Time of destruction 14 min 10 s
Experience
Received 1 055 53     1 055 53
Achievements 573 29     573 29
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 221     1 221
For military maneuvers 308     308
Action / Personal missions payout 1 221 0     1 221 0
 
 
Total: 4 070 390 4 884 431
  • Version: 1.23.0
  • Server game time: 2023-12-15 22:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Xolotl

Replay description

I take my VK.b towards to hill when i arrive there we seem to be losing the hill and i retreat. falling back to what i think is a good spotting and defending location.

From here on out i do my best to stay alive and be usefull for my team, racking up alot of spotting damage. while being in a crossfire constantantly and being fired at by 3-5 tanks i hold my ground.

The score evens out slowly and dispite my best efforts and a unlucky bounce we lose the game.

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