Курінний розриває рандом
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Personal Score
Team Score
Detailed Report
Victory
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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
316 539
4 511
Bruno's Medal
Awarded to players who destroy three or four enemy vehicles and survive the battle to victory despite receiving at least five different critical hits and 80% or more loss of hit points.
Pietro Bruno was an Italian tank ace. For exceptional valor in the face of the enemy he was awarded the Gold Medal of Military Valor (Medaglia d'oro al Valore Militare), the highest Italian award.
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Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Paris – Standard
50TP Resilient
Agent_X5 [IIN]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 80 769 | 80 769 |
| Experience (x{2} for the first win in a day) | 3079 | 4511 |
Battle efficiency
Σ:
7
4333
5
1940
23
-
-
- 13_BRIGADIR_10 [R4KI] E 25 7 1 2
- Yaxunt [0D_UA] AMX 13 57 1
- WoT_Metkiy22 P.43 ter 3 1
- Yuretz3120 AMX 12 t 1 1
- a1aga [UA-SV] Type 63 2 3
- shprot77 [FYR] Progetto M35 mod 46 2 1
- Emargol Crusader 5.5-in. SP 1
- Lexa_9086 [N_N_C] Indien-Panzer 1 1 3
- _VIKUSYA M18 Hellcat 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 14/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4333
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 24
- {{ ::replay.translations.received.pierces }} 9
- {{ ::replay.translations.received.noDamage }} 15
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 1940
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 23
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/6
- {{ ::replay.translations.mileage.label }} 4,22
Credits
With Premium
| Received | 80 769 | 80 769 | ||||
| Personal Reserves bonus | 60 577 | 60 577 | ||||
| Battle payments | 24 231 | 24 231 | ||||
| Action / Personal missions payout | 110 577 | 110 577 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 276,154 | 316,539 | ||||
| Auto-repair vehicle | -8,305 | -8,305 | ||||
| Auto-resupply ammunition | -25,680 | 0 | -25,680 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 242,169 | 0 | 282,554 | 0 |
Time
- Starting time 19:23
- Battle duration 11 min 44 s
- Time of destruction 11 min 43 s
Experience
| Received | 1 432 | 72 | 1 432 | 72 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Personal Reserves bonus | 216 | 216 | ||||
| For military maneuvers | 270 | 270 | ||||
| Bonus for Premium vehicle tier | 215 | 215 | ||||
| Total: | 3 079 | 2380 | 4 511 | 2452 |
- Version: 1.23.0
- Server game time: 2023-12-18 19:23
-
Spawn: II
- Battle type: Regular
- Uploaded: Agent_X5
Replay description
Залишився один проти чотирьох
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