Ram II 11kills 3,7k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
251 449
4 917
35
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Encounter
Studzianki
Ram II
Ram II
piot202 [PAT_]
21.12.2023 19:58
Without Premium With Premium
Credits 72 883 72 883
Experience 3746 4917
Detailed Report
Statistics for piot202
Battle efficiency Σ: 11 3699 22 1010 825 - -
  • BoFFin_Willow SU-76M 1 2
  • hellish_tanker_da_noob Pz.Kpfw. IV Ausf. H 1 3 5
  • Kr00D M5A1 Stuart 1 1
  • Kasimov_MM [ST_EL] M4 Sherman 3 1 2
  • Sicarius_GER [B_K_O] T1 Heavy Tank 4
  • Alan2014_ [-A-R-] KV-1 2 2 6
  • MutantMonstr [WELCM] StuG III Ausf. G 4 7
  • Omenings T6 Medium 3
  • Forest1228 Churchill I 2 3
  • leo199_1 T-34 2 4
  • Thai_1_1 Valentine AT 1 2 4
  • Surmiak0 [IH8U2] Jagdpanzer 38(t) Hetzer 3 1
  • Studzins T6 Medium 1 6
  • ZERRO24 [HDUTY] StuG III Ausf. G 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 81
  • {{ ::replay.translations.shots.hits }} 73/51
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3699
  • {{ ::replay.translations.damageDealt.sniper }} 211
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1010
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 14/11
  • {{ ::replay.translations.damageAssisted.ownLabel }} 825
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,44
Credits With Premium
Received 72 883 72 883
Personal Reserves bonus 54 663 54 663
Battle payments 32 798 32 798
Action / Personal missions payout 54 663 54 663
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 215,007 251,449
 
Auto-repair vehicle -3,304 -3,304
Auto-resupply ammunition -194,400 0 -194,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,303 0 53,745 0
Time
  • Starting time 19:58
  • Battle duration 7 min 15 s
  • Time of destruction 7 min 14 s
Experience
Received 2 341 117     2 341 117
Fine for causing damage to allies 0 0
Personal Reserves bonus 352     352
For military maneuvers 440     440
Bonus for Premium vehicle tier 1 405       1 405  
 
 
Total: 3 746 909 4 917 968
  • Version: 1.23.0
  • Server game time: 2023-12-21 19:58
  • Spawn: I
  • Battle type: Regular
  • Uploaded: piot202

Replay description

Good battle and fight score 3,7k dmg and 11 kills show everything

Replay's comments (4)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-12-31 в 15:35
  • #2 You did it again!
    ok30 2023-12-31 в 15:35
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-12-31 в 15:36
  • #4 Poor unfair antisocial human waste! No talent, no brain, but gold ammunition!
    ok30 2023-12-31 в 15:36