The most unlikely result.
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
127 000
2 739
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Assault
Siegfried Line
AMX AC mle. 48
AMX AC mle. 48
Kram1970 [E-T-U]
21.12.2023 21:15
Without Premium With Premium
Credits 33 403 33 403
Experience 2130 2739
Detailed Report
Statistics for Kram1970
Battle efficiency Σ: 4 4406 6 1040 - 1 -
  • milek268 [9CZSK] IS 1 4
  • Zwitser_K Super Hellcat 1 3 3
  • Cinkovsky [-ZOZ-] Löwe
  • lebos1110 Rheinmetall Skorpion 1 2
  • erwinrommel_22 AMX AC mle. 46 1 3
  • tankista_bohumil [-HATE] AMX 50 Foch 2
  • Yumco_sniper [GNOOJ] M-II-Y 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4406
  • {{ ::replay.translations.damageDealt.sniper }} 2133
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1040
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,27
Credits With Premium
Received 33 403 33 403
Personal Reserves bonus 27 609 27 609
Battle payments 16 565 16 565
Action / Personal missions payout 27 609 27 609
Achievements 3 408 3 408
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 108,594 127,000
 
Auto-repair vehicle -10,350 -10,350
Auto-resupply ammunition -18,020 0 -18,020 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 60,224 0 78,630 0
Time
  • Starting time 21:15
  • Battle duration 8 min 47 s
  • Time of destruction 7 min 55 s
Experience
Received 781 39     781 39
Achievements 436 22     436 22
Fine for causing damage to allies 0 0
Personal Reserves bonus 913     913
For military maneuvers 230     230
 
 
Total: 2 130 475 2 739 506
  • Version: 1.23.0
  • Server game time: 2023-12-21 21:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Kram1970

Replay description

Master Ace game with the highest damage ends in a draw where the final two combatants kill each other with single shots to make a draw.

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