AMX 13 F3 AM - Arty Ace - blind shot avoids draw - WOT Arty Noobs
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
96 459
5 495
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
AMX 13 F3 AM
AMX 13 F3 AM
64Galaxie500XL
14.12.2023 19:01
Without Premium With Premium
Credits 37 639 37 639
Experience 5495 5495
Detailed Report
Statistics for 64Galaxie500XL
Battle efficiency Σ: 3 2270 11 - - - 1097
  • Hick79 M4A3E8 Sherman 1
  • Aidan2049 T-150 1
  • leoparddrank_nl Rhm.-Borsig Waffenträger 1
  • Aaron_Belmon11 122 TM 3 1
  • jtsr2 King Tiger 3 2
  • GrayBeardTanker [ARSN] M6 1 1
  • Taktische AMX 13 F3 AM 2 2
  • Boogie_Knight FV304 3 1
  • Parabellum_panzer [TRIB9] KV-3 1
  • Gold_Fenix Rheinmetall Skorpion 2 1
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 6/1
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 2270
  • {{ ::replay.translations.damageDealt.sniper }} 2270
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 1097
  • {{ ::replay.translations.stunsCaused }} 13
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,23
Credits With Premium
Received 37 639 37 639
Action / Personal missions payout 58 820 58 820
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -20,000 0 -20,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 76,459 0 76,459 0
Time
  • Starting time 19:01
  • Battle duration 11 min 31 s
  • Time of destruction 11 min 30 s
Experience
Received 1 099 55     1 099 55
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 396 110     4 396 110
 
 
Total: 5 495 165 5 495 165
  • Version: 1.23.0
  • Server game time: 2023-12-14 19:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 64Galaxie500XL

Replay description

I was working on my Excalibur mission Coalition 15 requiring eight Battle Hero or Epic Medals. I play a lot of arty so I was working the battlefield earning Confederate medals. This will explain why I left tanks as one-shots for my team.

At the end of the game, it came down to two arties on our side and one on theirsm, at opposite sides of a large map. Not a good setup for a victory. As our last tank died, I took a blind shot where I anticipated the last remaining enemy arty could be and took him out. I may have lost my Confederate medal because of this but we won the game.

(I completed Excalibur - Coalition 15 in the next game with my Lorraine 155 mle 50.)

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