10k SQ Bad player could be 11k
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
273 916
1 766
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Berlin – Standard
Berlin
Super Conqueror
Super Conqueror
szulik_HRS [APAZ]
22.12.2023 16:11
Without Premium With Premium
Credits 82 165 82 165
Experience 1177 1766
Detailed Report
Statistics for szulik_HRS
Battle efficiency Σ: 1 10360 8 3400 - 6 -
  • AchceszWmordeX [MUTE] M54 Renegade 1 1 4
  • BoskoBooha [OWN] Object 277 2 3
  • RenamedUser_534505014 [VIMBE] SU-130PM 2 1
  • Estafy [WEFOX] Patton the Tank 1 2 4
  • fifando [PHBB] 50TP Tyszkiewicza 1 1 5
  • Black_Hunters [1BR] 121B 1 1
  • kriprs [-RBL-] Patton the Tank
  • vasiliskat Rheinmetall Skorpion G 1
  • PolaczekCebulaczek11 Super Conqueror 1 1 4
  • MacaStyling [-RBL-] ST-I 1 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 34/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10360
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 9/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,69
Credits With Premium
Received 82 165 82 165
Battle payments 38 986 38 986
Action / Personal missions payout 104 977 104 977
Achievements 4 470 4 470
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 230,598 273,916
 
Auto-repair vehicle -27,097 -27,097
Auto-resupply ammunition -147,600 0 -147,600 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 35,901 0 79,219 0
Time
  • Starting time 16:11
  • Battle duration 10 min 31 s
  • Time of destruction 9 min 33 s
Experience
Received 754 38     754 38
Achievements 423 21     423 21
Fine for causing damage to allies 0 0
For military maneuvers 223     223
 
 
Total: 1 177 960 1 766 990
  • Version: 1.23.0
  • Server game time: 2023-12-22 16:11
  • Spawn: II
  • Battle type: Regular
  • Uploaded: szulik_HRS

Replay description

Gównem jestem i ulewam sie

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