INSANE 3 Mark 10.7k Damage Carry
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Personal Score
Team Score
Detailed Report
Victory
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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
309 224
13 813
7
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Glacier – Standard
Lion
Gazelle_Intensity [MAHOU]
Without Premium | With Premium | |
---|---|---|
Credits | 85 895 | 85 895 |
Experience | 13070 | 13813 |
Battle efficiency
Σ:
5
10703
9
1
1143
2
-
- byron_bvc [-S_G-] T49 1 1
- TOUGH1949 WZ-111G FT 1 1 4
- Altrouge_Brunestud [ARTY_] FV4201 Chieftain Proto 1
- M0difiez [-SBW-] 121 1 2
- mcpeak [-MSR-] M53/M55 2 2
- danil_24 Patton the Tank 2 3
- EatPeach [WDNMD] FV215b (183) 4
- Ocean_Tide [-MSR-] T95 2
- Drankel_und_Zhrankel Controcarro 3 Minotauro 2
- rromanov36 60TP Lewandowskiego 1
- TheK1ttyCrusher IS-7
- Sebsky [WN] 116-F3 1 2
- Daedalus231 50TP Tyszkiewicza 1 1
- Xenanraptor720 [WOLF] Patton the Tank 1
- wassimf Progetto M40 mod. 65 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 33
- {{ ::replay.translations.shots.hits }} 30/28
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 10703
- {{ ::replay.translations.damageDealt.sniper }} 4575
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 14/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1143
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/40
- {{ ::replay.translations.mileage.label }} 3,73
Credits
With Premium
Received | 85 895 | 85 895 | ||||
Personal Reserves bonus | 64 422 | 64 422 | ||||
Battle payments | 38 653 | 38 653 | ||||
Action / Personal missions payout | 64 422 | 64 422 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 253,392 | 309,224 | ||||
Auto-repair vehicle | -19,423 | -19,423 | ||||
Auto-resupply ammunition | -158,400 | 0 | -158,400 | 0 | ||
Auto-resupply consumables | -30,000 | 0 | -30,000 | 0 | ||
Total: | 45,569 | 0 | 101,401 | 0 |
Time
- Starting time 06:11
- Battle duration 11 min 12 s
- Time of destruction -
Experience
Received | 1 485 | 74 | 1 485 | 74 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 228 | 222 | 2 228 | 222 | ||
Action / Personal missions payout | 8 912 | 222 | 8 912 | 222 | ||
Bonus for Premium vehicle tier | 111 | 111 | ||||
For playing in a Platoon | 334 | 334 | ||||
Total: | 13 070 | 518 | 13 813 | 555 |
- Version: 1.23.0
- Server game time: 2023-12-24 06:11
- Spawn: I
- Battle type: Regular
- Uploaded: Gazelle_Intensity
Replay description
Gazelle_Intensity nah we Lion_Intensity xd
Started off with my favorite cheeky spot knocking over a tree to shoot mid. Then promptly rotated to corner with my platoon mate were we fought tooth and nail against an overwhelming onslaught of enemies and just barely came out on top. Had a little awkward moment at the end finding and killing the arty but we got there in the end.
Amazing tank 10/10
Replay's comments (0)