Bz 176 6.3k dmg and fucking arty
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
363 275
17 946
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Erlenberg – Standard
Erlenberg
BZ-176
BZ-176
STIOOPA99 [SOFE]
28.12.2023 17:48
Without Premium With Premium
Credits 121 091 121 091
Experience 16965 17946
Detailed Report
Statistics for STIOOPA99
Battle efficiency Σ: 3 6283 5 1940 630 5 -
  • Marv1now1z [WIS] Char Futur 4
  • mosoni777 SMV CC-67 2 1
  • Atosz_1990 Waffenträger auf Pz. IV 1 1 2
  • Avarical87 Rhm.-Borsig Waffenträger 2 1
  • DOK_07_Tornator61 Object 277 2 1
  • teacamarian12 [MFCFR] Lorraine 155 mle. 51
  • rus163163 Leopard 1 1
  • JUPU3 [OREX] FV4005 Stage II 2
  • ANODINOS__21 Kunze Panzer
  • EJV1969 [DPG1] 50TP prototyp
  • uToRrent_42Pobedny Patton the Tank 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 11/8
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 6283
  • {{ ::replay.translations.damageDealt.sniper }} 842
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1940
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 630
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 121 091 121 091
Personal Reserves bonus 90 819 90 819
Action / Personal missions payout 90 819 90 819
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 302,729 363,275
 
Auto-repair vehicle -9,590 -9,590
Auto-resupply ammunition -79,200 0 -79,200 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 190,939 0 251,485 0
Time
  • Starting time 17:48
  • Battle duration 12 min 31 s
  • Time of destruction 10 min 49 s
Experience
Received 1 961 98     1 961 98
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 942 441     2 942 441
Action / Personal missions payout 11 768 0     11 768 0
Bonus for Premium vehicle tier 294       294  
 
 
Total: 16 965 539 17 946 588
  • Version: 1.23.0
  • Server game time: 2023-12-28 17:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: STIOOPA99

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-12-28 в 18:04
  • #2 You did it again!
    ok30 2023-12-28 в 18:35
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-12-28 в 18:35