5k damage und tight final
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
110 172
12 683
Lehvaslaiho's Medal
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Karelia – Encounter
Karelia
Panther II
Panther II
Todesbusch [TREND]
29.12.2023 16:48
Without Premium With Premium
Credits 48 965 48 965
Experience 11914 12683
Detailed Report
Statistics for Todesbusch
Battle efficiency Σ: 3 5275 7 - 1003 - -
  • NeRoN_Spb78 ELC EVEN 90 1 2
  • BRILEG Charioteer
  • madsenone Patton the Tank 1 3
  • gery5852 [HAC-L] T28 1 2
  • Graymourn [GDOR] BZ-176 1 3
  • mario7667 AMX 50 Foch
  • perrrke T-44 1
  • flyboys_ Jagdtiger 1 3
  • InFlamesOver [PALIT] 50TP prototyp 1 2
  • pafcon P.44 Pantera 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 25/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5275
  • {{ ::replay.translations.damageDealt.sniper }} 2984
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1003
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 23/0
  • {{ ::replay.translations.mileage.label }} 2,63
Credits With Premium
Received 48 965 48 965
Action / Personal missions payout 36 724 36 724
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,734 -11,734
Auto-resupply ammunition -60,840 0 -60,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 13,115 0 37,598 0
Time
  • Starting time 16:48
  • Battle duration 12 min 59 s
  • Time of destruction 12 min 58 s
Experience
Received 1 537 77     1 537 77
Fine for causing damage to allies 0 0
Action / Personal missions payout 10 377 0     10 377 0
 
 
Total: 11 914 77 12 683 116
  • Version: 1.23.0
  • Server game time: 2023-12-29 16:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Todesbusch

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-12-29 в 17:30
  • #2 You did it again!
    ok30 2023-12-29 в 17:36
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-12-29 в 17:36